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AmilliSpire (Midrange Combo Combrei)

Throne Deck By
Dishwisher
Dishwisher+5352

Work in Progress
+3

Cost Curve

Type

Faction

Information

Amilli, Cloudmarshal is in my oppinion along with Marshal Ironthorn one of the two best mono justice legendaries we have. Shard of the Spire makes him even better...he was amazing as a 4/8 before, but an 8/8 flyer with massive upside on turn 5 is nothing short of ridiculous.

If you're interested in things like: Why I made a cardchoice, Mulligan decissions, overall or particular strategies and so on, feel free to post your questions in the comments, I'll try to answer them to the best of my abilities.

(P.S.: Oh and if you like the deck, an upvote would be much appreciated.)

Details

Shiftstone Cost
Does not include campaign cost
48,400

Premium Cost
198,400

Influence Requirements
2 3

Power Sources
16 17 2 1 11

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
14 21 21 9

Card Types
24 5 21 0 25

Archetype
Combo

Updated
January 30, 2018

Added
December 31, 2017

Views
1,968

Eternal Version
The Dusk Road

BBCode For Comments

Deck URL

Revisions (Since last major patch) January 28, 2018


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Comments

TheDemko Eternal Version: 1.27
Personally, I'd pull the 2 Augmented Form for 2 Infinite Hourglass. It basically makes every unit in the deck eligible for Commando's bonus.
Dishwisher Eternal Version: 1.27
Infinite Hourglass is a really neat idea! My thought behind Augmented Form was that it curves nicely into a one-two-punch from Amilli (had a few people instant concede when he went face for 14). Also it helps out Karmic Guardian when she didn't get a buff from Shard of the Spire. I wonder if it wouldn't make more sense to replace Reinvigorate with the Hourglass, since both give Endurance.
TheDemko Edited Eternal Version: 1.27
I love Reinvigorate (the primary reason I found your deck in the first place). Even if it's not going to primarily give Endurance anymore, if you're only running 2 Hourglass, 2 Reinvigorate seems totally reasonable. It's still a fantastic combat trick in this deck, often giving a unit +3/+3, with the potential of surprising your opponent with an 'untap' effect.

I can see what you're saying about the Augmented Form, but without some sort of evasion (unblockable, overwhelm, etc. - something other than just flying) or at least a few more naturally occurring Aegis units, it's not as powerful of an effect, because it doesn't just end games (which your 6-drops should be doing, regularly). I just never got AF's function outside of a deck with heavy Overwhelm effects.
Dishwisher Eternal Version: 1.28
Makes sense, I'll give it a shot.
wushambudo Eternal Version: 1.27
your units makes it harder and harder for opponents to attack making entrapment worse (not to mention you make nightfall) id suggest vanquish
also commando doesnt have enough friends in this list. id suggest desert marshal/valk enforcer for some nice extra silence
spiritblade stalker is very sub par card. if you are looking for cool units for spire why not the 0/7 justice unit
Dishwisher Eternal Version: 1.27
Thanks for your comment. You're probably right that Vanquish would be the better choice for this deck, I see your point.While Commando only comes with Karmic Guardian (and I think the Dune Phantom) as friends as you say it, that changes as soon as the Aegis from Stand Together or Intervention drops, which turns almost every unit into a friend.
Same goes for Spiritblade, when it gives Lifesteal, which with Commandos buff gives even more life.
I included both of them cause I kept dying to rush decks while I was building up, and also burn and Channel the Tempest made my life hard.
What I like about Spiritblade is, that I can use the Ultimate on itself turn 5, if I have no other options and need a 3/5 Lifestealer. with Spire out, that gets of course much better and turning Amilli into a 9 Atk Lifestealer feels great.
I don't play the 0/7 cause it's basicly just a big dummy, even with Spire, and sure, sometimes a big dummy is just what you need, but that's why I play 4 Dune Phantoms, which are only -1 stats, but fly and are flexible to play.
wushambudo Eternal Version: 1.27
makes sense