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FPS Midrange (56:9 from Silver to Master)

Expedition Deck By
LordPerth
LordPerth+2561
Team Not-Tavrod

+10

Cost Curve

Type

Faction

Information

I decided to go for my first master climb in months with the new set again and this is the deck that I played for the majority of it. It's a grindy midrange deck with the usual mix of cheap removal, big midrange units and high value topend. The deck went 56:9 from Silver to master, entering at rank 25 on the last day of the month.

The deck tries to make up for the lack of strong 2 drops (Murgo is good, but double shadow does not work with this decks powerbase) by playing cheap removal early to not die to aggro. Playing Delivery for an early Heavy Hail or face aegis can also help. Seedtender was the only 2 cost unit I liked enough because I value face aegis very highly this format. It stops hunt, devour, burn damage and hand hate like Swift Subverter.

It also stops one of the main reasons to be in shadow, Feed the Hecaton. This card is fine against aggro, but it really shines against midrange, where you can get 2 for 1s that are also heavy tempo advantages over your opponent. The unit line-up is built with Feed in mind, every unit outside of Seedtender and sometimes Lipa can be exhausted for it. It is even more insane if you can activate it with Severin on board, sometimes you just randomly kill people with that.

Now for the topend: Severin works very well with all the removal spells, but I still shaved down to 2 copies because eight 5-drops + six 6-drops was way too greedy and I Sashenka felt a bit better. If you want to play 4 Severin, you can cut 2 Sashenkas instead. I really wanted to play Patrice, which means the deck needs a few more units than the other FPS lists I've seen going around, but I think she is worth that deckbuilding cost. To round out the topend, I play 2 copies of Peak. It is a crazy card if you are ahead or at parity, but pretty mediocre if you are behind and I had to cut some topend and some non-units, so I cut it down to 2.

The market worked well so far, every card came up at a few times. I think Deep Freeze is the most replaceable out of the bunch, but it can sometimes decide midrange mirrors and I haven't seen anything that I like more yet.

Expedition Information

Expedition #29
October 18, 2023
Behemoths of Thera [Set14] Battle Lines [Set15] The Devouring [Set1145] Separate Ways [Set1155] Behemoths of Thera Reprints Battle Lines Expedition Vault Battle Lines Reprints Grand Excursion Save the Day Gareth, Veteran Lantern Colossal Rodent Altin, Bird Whisperer Surveying the Rift Morbid Deal Patrice, Outcast Queen Protective Crow Dran the Farmer Tripwire Trap Coerce Back to Back Nomnom, Epic Epicure Monarch Cloak Citycrusher Gekkota Menace Furious Accusation Aggressive Meeting Bounty Board Finneas and Finneas The True-Sight Map Eris Beastbane One Eye, the Huntress Unlikely Pack Tight-Lipped Ziat's Crackdown Defy Authority Steelwarren Noble Enormous Anura Corrupted Croaker Squash Belief The Hive Falls Invitation Eyes of The Hermit Krogar, Unburdened Rift's Edge Telia, Perfect Timing Altruistic Bonepicker The Beast Slicer Working Together Injustice Seek Refuge Steelwarren Rebel Lystia, Flighty Mistral Sky Race Gareth's Advice Scared Beetender Vara, Decisive Action Svetya, Demand Justice Talir, Looking Forward Eilyn, Battle Ready Queen Corrupted Riftborn Riftbreak Aeda, Heretical Forgemaster Ageless Knight Icy Scrying Listening Bug Marvelous Imperion Master Archivist Mogen, Demagogue Ooze Tower Unstable Hellion Zadia, Fearsome Outcast Zephyrus, Unparalleled Youngblood Guide Boundless Hunger Cuno, Localized Rewind Camrin's Sniper Rifle Deathless Lurker Led Astray Zora, First Responder Ancient Agreement Sparring Session Conscriptor General Rite of Purification Daisuke the Imposing Shade-Drinker Subdue Veena's Masterpiece Tenacious Heron Veena, Rising Queen First Shipment Murgo, Reluctant Councilor Fundraiser Sightless Tunneler Friendly Discount Feral Centipede Crisis of Faith Akalur, Hecaton's Chosen Akalur's Ravager Lost Traveler Proof of the Journey Paranoid Sheriff Well-Traveled Waystone Commander Ironthorn Evelina's Insight Ghodan's Takedown Velok, the Witherflame Alliance of Convenience Untapped Rift Mouth of the Hermit Omniscience The Rending Squall Abhorrent Revival Sky Hive Protector Winter Tomb Protective Embrace Phila, Honey Chef Marrow Cutter Steelguard Queller Night Terror Coslo's Advice Lada, Regent of Kosul View All

Details

Shiftstone Cost
Does not include campaign cost
56,500

Premium Cost
225,600

Influence Requirements
2 3 1

Power Sources
10 15 9 8

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
16 13 33 4 8

Card Types
31 0 21 2 26

Archetype
Midrange

Added
October 30, 2023

Views
5,657

Eternal Version
Battle Lines

BBCode For Comments

Deck URL

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Comments

VirtualGuy Eternal Version: 23.12.06
After Lipa, Witch of the Woods was nerfed, would you changed it? or would you keep the card in the deck?

I want to make this deck and I am thinking of exchanging it for Blurwing Raider.
LordPerth Eternal Version: 23.12.06
I haven't played the deck in a while, but Raider sounds like a solid replacement.
VirtualGuy Eternal Version: 23.12.06
Thank you for the answer
Cocobean Eternal Version: 23.11.09
Swapped out Seedtender for +1 Futility, +1 Eilyn's Favor, +1 Wilderness Delivery, and made the final push to Master. Seedtender only felt good to me on Turn 2, and playing it turn 2 was rare because of the double P. Would go more Eilyn's Favor, since we definitely don't want to miss power drops; but we only have 2 sigils, so /shrug

My tip for playing the deck: don't be afraid to play Cylixes before Marks. Getting the treasure is a nice treat, but much rarer compared to Throne decks, and it's better to have the flexibility of undepleted power from the Marks on turns 3 and 4.
FafaPapa Edited Eternal Version: 23.11.09
Don't you like Den Draftbeast more in the market (for the Sigil)?
LordPerth Eternal Version: 23.11.09
I haven't really thought about that option yet, it's definitely not a bad idea. I do like that a primal sigil is a lot faster (if you are stuck on 2, you would need to wait another turn for your third power with Draftbeast in the market), but Drafbeast means you get another card in hand and fix for influence. You can definitely try it out and see if you like it more.
FafaPapa Eternal Version: 23.11.09
I'm debating that "Draftbeast vs Power in the market" choice for several decks, it's true that Draftbeasts are slow but more reliable (in 3 factions decks). It's difficult to know which one is best, depending on the deck, that's why I was asking.
If you put a power, why not a Seat instead of a Sigil?
LordPerth Eternal Version: 23.11.09
Being able to play Delivery + Sigil + 2 cost removal/a 3 drop came up a few times and the deck usually didn't struggle with influence, but you can play a Skycrag seat instead.
ScienceBish Eternal Version: 23.10.26
Really good deck, about 15:4 so far, got me from diamond to masters rank 4.
ScienceBish Eternal Version: 23.10.26
my W:L ratio dropped since I wrote this comment but still a pretty good deck
BadgerW4 Eternal Version: 23.10.26
Add me to the list of people who've done well with this deck. 5-1 so far, but what caused me to comment was the just devastating effects Severin can have when your opponent decides to allow you to kill a unit with a powerful summon ability. I went from being behind, facing a buffed Vara, Decisive Action, and 2 Fallen Winters (one still with aegis, one without), to way ahead as my opponent traded the Vara with a few of my smaller units. That triggered Severin to bring back Vara, summoning the kill abilities of Vara, which triggered Severin to bring back one of the 2 Fallen Winters, which triggered the abilities of that one fallen winter on the now aegis free other Fallen Winter... just the cascade of effects was devastating and caused an immediate surrender. I'm yet to get that Feed/Severin combo, but am looking forward to it. In any case, thanks for the deck. I'm enjoying it so far, though I am considering adding a morbid deal or two in there, despite your contention that double shadow doesn't work. I haven't had a problem with getting it in those 6 games, but I'll give it several more to see for sure before changing anything to suit my own playstyle.
Luda Eternal Version: 23.10.26
This deck is terrible. I went 1 and 9. It's way too slow.
ReBeaver Eternal Version: 23.10.26
I think the meta is still pretty fluid because yesterday I went 9 and 2 with it.
LordPerth Eternal Version: 23.10.26
It's still pretty early into the format, so the meta changes frequently. The format definitely got a bit faster recently and this list might be a bit too top-heavy for that. I adapted my list a lot because of that and will up-date this version later.