Super low to the ground mostly Fire based aggressive deck. Playing a little time for
Kid, Grove's Heart(still amazing after the 1hp nerf),
Borderlands Lookout (a ton of 5f spire on ladder, I wonder why?) and
Powercell. And then adding a light pinch of primal for
Permafrost and
Dusk Raider. We're also cheesing into shadow for
Lurking Sanguar, but let's be real, Sanguar is a mono fire card when you get down to it and we have basically zero plans on hard casting it. Though I have done this exactly 1 time via
Xultan Conclave to clear my hand to trigger
League Explorer's depth charge.
Sometimes you want to set up big Kid smash turns, other times you'll find yourself dusk raidering your charge units into huge bursts of damage.
Calm Instructor is probably the best card in the deck. It loves warcry because it cuts you right to the buffs and wears the buffs well because he has charge. It also loves dusk raider because the unit you recruit will receive the inspire. Very fun deck, typically straightforward to play.
Big damage. Good time.
Turn Second Sanguar? YEAP
Me have bad curve? NOPE
Lifesteal need nerf? YEAP
So if the face plays Wasp
(no,no,no)
Me stiil a-space
(yeah yeah yeah)
If the face plays Wasp
(no,no,no)
Me still a-space
(yeah, yeah, yeah)