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Alessi's dark side

Throne Deck By
Aetherllama
Team Rankstar

+2

Cost Curve

Type

Faction

Information

Trying to balance spells for Alessi and hits for Tavrod. The killers shell works well with both of those and Interrogator.

Predators instinct is for playing on Tavrod with 6 power.

Details

Shiftstone Cost
Does not include campaign cost
38,950

Premium Cost
220,000

Influence Requirements
2 2 2

Power Sources
13 13 14 15

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
13 15 34 8

Card Types
24 3 28 0 25

Contains Cards From Campaigns
The Tale of Horus Traver [Set1002]

Archetype
Midrange

Updated
November 21, 2018

Added
July 29, 2018

Views
2,037

Eternal Version
Bug fixes

BBCode For Comments

Deck URL

Revisions (Since last major patch) November 21, 2018


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Comments

Rycaul Eternal Version: 1.40
Have you tested this with winchest merchant? Having harsh rule in the market seems like it could be good. Thoughts?
Aetherllama Edited Eternal Version: 1.40
I avoid playing Winchest Merchant in all my decks. It took a while, but most players are also avoiding it now: https://prnt.sc/lrqbmu. The body is way too weak.
Is Harsh Rule good enough to make up for the bad body? To gain card advantage with Harsh Rule, your opponent has to commit 2 more non-aegis units to the board than you have committed (you played a merchant, so they need at least 3 units). All their aegis units survive, and they get to refill their board first, so you are behind in tempo. Then there are the worst case scenarios where the opponent plays Stand Together or Unseal.
melfy234 Eternal Version: 1.40
I'm currently trying a few different tweaks on the market, one involves having 3 Time Merchants and 2 Justice merchants to have access to Harsh Rule over SSF. I don't have enough info yet but I'll post here if it works out.
melfy234 Eternal Version: 1.40
This is my favorite deck by far, and I made an account just to ask this question. I've found that I barely ever use striking snake formation, and I could really use a way to deal with units that keep recurring. How would you feel about swapping out SSF for Vara's Choice or something similar?

On a related note, what do you run banishment for that you can't hit with disjunction? I usually find that if they have a creature I have enough removal spells that I don't want to use my market to deal with them, and it would be nice to have a way to deal with Sword of the Sky King and other relic weapons.

Thank you in advance, I really love your deck and would really appreciate the feedback!

Also, do you have any streams or videos of you playing this deck? I'd love to watch them.
Aetherllama Eternal Version: 1.40
Thanks, glad you like it! Vara's Choice is a reasonable market option, it would get used more often than SSF. The reason I have SSF is because it wins on the spot when it's good, while Vara's Choice will usually just prolong the game. I think this market can afford to have 1 very situational card. If you play Vara's Choice, you could also switch Banish for Passage of Eons. That configuration has early all-purpose removal, relic removal, and an answer to multiple fliers.

I think there is just this one vod of me playing this deck (round 6, quarters, finals). https://www.twitch.tv/videos/331100549?filter=archives&sort=time
DrawMister Eternal Version: 1.40
Wouldn't Vanquisher's Blade be better?
Aetherllama Eternal Version: 1.40
I originally tried vanquisher's blade because it triggers Alessi and it's another Tavrod hit, but it was too clunky.
delete_This Edited Eternal Version: 1.40
I'll ask your opinion here, I'm doing these changes in-game.

So basically you went -1 Find The Way -2 Xenan Initiation +3 Setback from your tournament list. Have you thought about cutting those Find the Ways to add Xenan Initiation back instead? Find the Way is nice ramp but in the end you pay 2 mana to get a depleted sigil or 4 mana to get 2 depleted sigils, meanwhile Xenan Initiation is great removal, great buff and combos great with Dark Return (Returned units still have killer), Crownwatch Press-Gang (destiny units still have killer) and Auric Interrogator since it buffs it to 5 ATK.

Also feels weird suggesting this after I mentioned Setback in the first place but it comes online way too late in this build since it requires 2 shadow, I'm running 4 Annihilate and 2 Suffocate instead.

I'm running a 4th Sword and an Azindel in my market replacing SSF (bit winmore?) and Great Parliament.
Aetherllama Eternal Version: 1.40
No I wouldn't remove find the way, influence reqs are too hard to hit without it. Also it's good with merchants and Alessi. Inititiation is good, but there are only so many situational cards you can afford to play.
delete_This Eternal Version: 1.40
Yep I cut it too, I was underestimating Setback, it's a necessary card.
Prometheus Edited Eternal Version: 1.37
Why Pred Instinct over Twilight Hunt? Isn't free Nightfall kinda deeeeece!? You are running revenge units after all.

EDIT: Is Sword of Unity worth slamming despite the intense influence req? Y0tta was having some fun with that on stream.

DOUBLE EDIT BATMAN: How about Passage of Aeons in the market? This setup will run into stalls a lot and doesnt have the overwhelm + killer option to break it.
Aetherllama Eternal Version: 1.37
I think nightfall is a slight downside. I used to play more Swords but they were pretty clunky and I was losing with them in my hand.

I like playing Passage of Eons in the market but we already have Banish, so for now I'll be trying Striking Snake Formation as a board stall breaker.