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Monored

Throne Deck By
ArconteSoze
ArconteSoze+5663

+1

Cost Curve

Type

Faction

Information

Hello guys!

Today I'm going to present to you my version of what I think is one of the strongest, most fun and consistent archetypes of decks ever seen in the world of Magic the Gathering, the RDW (Red Deck Wins) as they are known the Monoreds in the Magic's culture are explosive decks and widely used in all formats of the game, initially because they are relatively inexpensive because their base of mana only goes mountains, which are the basic terrain in the game, no mana base costing more than the deck's own cards, saw Mr JUND.

Well, but in Eternal the mana base (Sigils) is not that hard to come by, little investment in shift or some luck gives us practically all the Sigils we need for all decks, besides, the game seems to have been born to facilitate the union of the colors, the factions are very stimulated, so to build decks with only one element is practically nonexistent in the game, but since I am very well against, I always like to be messing things up, decides to give a little chance to the monocolors, I already played a lot of MonoJustice, including taking master in one of the seasons, now I decided to invest time in Monored (RDW).

Until the release of this last campaign, The Tale of the Horus Traver, we still did not have enough material to try to venture into the world of MonoReds, but there came Cinder Yeti and Crimson Firemaw and then things changed.

Card by card

Ticking Grenadin - very strong card in this archetype, because besides being a drop 1 that bothers in the first turns even without having great power it is simply 4 damage if it hits only once in the opponent, 1 power, this ultimately makes a lot of difference in the opponent's hitpoints.

Kaleb's Favor - extremely important to our late game, after all we have heavy things to put on the field in turns 4 and 5 and the correct turn in these cases can be the key to a sensational victory or frustrating defeat by lack of sigils.

Ornate Katana - besides that essential bonus to favor some exchanges still gives us a draw that may be that burn that was missing to finish our opponent, some lists use Shogun's Scepter but I advise this weapon only if you're going to roll some kind of buff into your deck, like
Rally, otherwise I prefer katanas.

Cinder Yeti - one of the new faces in the campaign, I love this card, besides having warp and overwhelm still removes a block from the front when it comes in, does it have to say something else? simply gorgeous.

Crimson Firemaw - The synergy of this dragon with the deck is so great that I decided to name the Double Dragons deck, it simply goes into Turn 4 as a glove if it hits and find an Obliterate or another dragon in the top is very strong, if on the next turn you draw the Soulfire then it is to leave your opponent with the ears standing and a finger on the concede button.

Most of the other cards are stamped cards already in the decks of that theme, although they are few, I confess that I do not know if the deck is competitive to the point of turning tier 1 or 2 more I honestly loved how it was and I am having relative success with him in the Ranked when I started playing with him I had gone back to gold III and now I'm already in Diamond II.

I hope you enjoy the deck and that your chests never settle!

* PS - internal joke from my game group.

Sorry for bad English, blame Google Translate!

Details

Shiftstone Cost
Does not include campaign cost
20,500

Premium Cost
94,400

Influence Requirements
3

Power Sources
25

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
24 13 7 8

Card Types
32 4 14 0 25

Contains Cards From Campaigns
The Tale of Horus Traver [Set1002]

Archetype
Aggro

Updated
November 7, 2017

Added
October 8, 2017

Views
1,108

Eternal Version
The Tale of Horus Traver

BBCode For Comments

Deck URL

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Comments

ArconteSoze Edited Eternal Version: 1.25.1
Hello Guys!
I was reach Master 11/10/17. Fron Gold III until the Master playing just with this deck!