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Eilyn the Gatling Gun

Expedition Deck By


Cost Curve




A memey feln control deck- its not good but it is funny when the combo pulls off
The game plan is the spam and play Lethrai Soothsayer onslaught ability numerous times but usually 3 or 4 times in game is enough. This gives 21-28 premonition bolts in the deck. Once this is complete get eilyn from market. The perfect time to summon eilyn is if you have at least 1 bolt in hand and 1 bolt in the top of your deck. The playing of bolts can trigger almost all your spells. Its also best to attack with another unit before you start your combo if you have soothsayer on your board, so that you can pump more bolts into your deck

Looking for tips on improving this deck
- main problem is activating soothsayers onslaught

Expedition Information


Shiftstone Cost
Does not include campaign cost

Premium Cost

Influence Requirements
3 2

Power Sources
17 17 8

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
9 26 23 4

Card Types
16 5 33 0 26


July 30, 2019


Eternal Version
v1.46 - Dark Frontier

BBCode For Comments

Deck URL

Revisions (Since last major patch) July 30, 2019


amiableMortician Edited Eternal Version: 1.46.9
I'm not sure that yeti spy is really what you want for the one-drop slot. It's incredibly fragile and difficult to convert into card advantage. Street Urchin is expensive, but it provides a strong passive effect and can be more easily converted into card advantage. In addition, the extra burn from its passive effect means fewer soothsayer activations before you can go off.

Meanwhile, Twilight Raptor, as a flier, can more easily trigger onslaught without dying. Moreover, these both have two health (at least initially) letting them block grenadins from Granite Waystone and survive pings like Granite Coin.

I really like this deck, and I'll definitely try it once I get more soothsayers.
NoOneEver Eternal Version: 1.46.9
oh forgot about street urchin will add thanks,
Kcnabrev Eternal Version: 1.46.9
Maybe whispering wind can be a good addition? It helps triggering onslaught and can fetch the soothsayer with a 50% chance if you discard a 3-cost card.
EJBLanky Edited Eternal Version: 1.46.9
Whispering wind for sure to set up the combo. 4x Soothsayer too, and I think you need 8 merchants. I'm accordingly not sure you want the haunting scream package. I think you absolutely need more units than 12 to activate onslaught.
NoOneEver Edited Eternal Version: 1.46.9
gotcha, Its difficult to play more than 4 merchants in a 2 color deck in expedition because the mono merchants are not allowed
Maybe I should splash a third color for more merchants. Any recommendation for that color. Mayber fire for that sweet +1 spell damage power?
would that work?. Also I am saving more shiftstone for soothsayer ( a lot of these are just place holders)

How about relic weapons for onslaught would that also work?
EJBLanky Eternal Version: 1.46.9
Relic Weapons certainly work, sorry I didn't realise this was expedition when I commented, so yeah, 4 merchants and two colours makes much more sense, but it might be worth investigating another colour pairing, since shadow does not give you all that much here, and the essential combo is mono-primal and needs 8 power. Overall I really like the idea though, worth tinkering with for sure.