Expedition deck ive been tinkering with, originally was JPS but ive found justice doesnt really add much to this deck besides
Wanted Poster. You should always try to be the aggressor but against faster decks like combrei or onis gaining control of the board first should be your priority
Some thoughts on the cards:
We have our standard unseen feln packadge with
Fenris Nightshade,
Skywalk Enforcer,
Temple Shihan,
Lida, Most Skilled and
Zelia, the Vain. Not much to say here, if the game drags on,
Miris Nightshade while you have
Dizo's Office in play can gain you a lot of life while still drawing cards, still something that shouldnt ideally happen.
Conservatory Alchemist - I didnt think much of this card at first but it rrally surprised me, still very fragile but it can take over games if left untouched
Edict of Makkar is more of a meta call, since ive seen a lot of combrei on the ladder and this deck struggles to kill
Shen-Ra, Unbreakable efficiently.
Felrauk's Choice I love this card, remember to stack curses whenever possible to get that sweet value from the first half. If you can use the second mode on a removal, you pretty much win at that point.
Livia, Hexweaver and
Dread Hellkite - alongside
Temple Shihan are our curse-on-a-stick gang. Outside of
Cobalt Coin Permafrost and
Numbing Cold on the market we dont run any straight up curses on the deck, because most of the feln ones suck and I didnt like splashing for
Wanted Poster,
Inflict Conscience or the 3/1 bird I forgot the name of.
Unseal - to protect our units, we like going tall and we dont like when our units die
Managed to end up with a 53 ish winrate over 60 games (32W 28L), this format is very fun, expedition really has reignited my love for Eternal.