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[Top 70 Masters] ChaMy's Angels

Throne Deck By
PapaCapricorn
PapaCapricorn+4579

+3

Cost Curve

Type

Faction

Information

Why hello, darling...

I climbed to Top 70 in Masters during the February 2018 season (peaking at Rank 69) using versions of this list exclusively from Rank 1000+.

Some key features:

Ambush Units

In a Charge-heavy meta, units with Ambush go up in stock. Over a third of the units in this deck may be played during your opponent's turn. These provide unexpected answers to enemy chargers and relic weapons, in addition to blocking standard attacks.

With Icaria and other evasive units being so prevalent, Scorpion Wasp is your friend.

Ayan, the Abductor is a Xenan staple, and here his +3 Ultimate pairs nicely with the Gunslinger/Pistol combo for late-game value.

An ambushing Cabal Countess delivers 6 or more points of unexpected Quickdraw attack. At 1 health she may not be much of a defender, but that Quickdraw damage adds up...especially when buffed by a Xenan Obelisk or Hideout Pistol.

Xenan Madness

Madness combos are typically considered a Feln and/or Stonescar thing, and rightly so because they receive a lot of support in those factions from multiple sacrifice effects. But Time also has a couple of underutilized tools that combine very well with stealing your opponent's units.

If Inquisitor Makto and his never-ending revenge are giving you a hard time, why not make him your own? With a Madness combo you can do just that. Madness plus Teleport allows you to permanently retain an enemy unit and play them with no influence costs.

https://i.imgur.com/5goqj6Y.jpg


In Fire decks, Combust plus Madness lets you to take out two enemy units at once. But you can also do this in Xenan (provided the combat math works out) by combining Madness and Xenan Initiation. Just remember that Initiation will add +1/+1 and don't forget to account for enemy Quickdraw units.

The pairing of Madness with Ashara, Ruthless Assassin is perhaps not as surprising as it once was, but in a Time deck it is still unexpected and can be quite effective.

Lastly, Madness plus Devour is a classic combo, and 4x Devour are included here. In addition to removing Maddened enemy units, Devour is our main source of card draw when alternatively targeting friendly blockers and dead ducks.

Gunslingers

No Annihilate or Banish, and only 2x Deathstrike here. However, multiple kills are made possible by the inclusion of Hideout Pistol and several Gunslingers.

Pistol can be quite scalable when combined with other cards. Early game you pair it with one of ChaMy's gunslinging Angels to take out weaker enemy units. Later on it becomes possible to remove enemies with 8 attack or greater by using Pistol in some combination with ChaMy himself, or any of the other Gunslingers buffed by Xenan Obelisk and/or Ayan, the Abductor's ultimate.

Details

Shiftstone Cost
Does not include campaign cost
25,600

Premium Cost
134,400

Influence Requirements
2 2

Power Sources
17 16 8

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
20 22 20 2

Card Types
23 7 20 0 25

Contains Cards From Campaigns
Jekk's Bounty [Set1001]
The Tale of Horus Traver [Set1002]

Archetype
Midrange

Updated
May 15, 2018

Added
February 22, 2018

Views
2,323

Eternal Version
Dead Reckoning

BBCode For Comments

Deck URL

Revisions (Since last major patch) March 2, 2018


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Comments

pukerman Eternal Version: 1.31.6
How to stand here against aggro? And probably Death Strike could be replaced with In Cold Blood.
PapaCapricorn Edited Eternal Version: 1.31.6
This list was created in February 2018 before the release of Dead Reckoning, but yeah...if I were running it now, I would definitely consider replacing Deathstrike with In Cold Blood.

As far as facing aggro goes: You have 19 units that cost three or less for defending against early attackers. Nine of those units are Deadly, eight have Ambush, and five provide life gain. Extract and Vara's Favor are additional tools for both early removal and increased health. Hideout Pistol is another source of removal when combined with any of your Gunslingers. Additional life gain comes from 4x Devour and 4x Amber Waystone.

In a tournament setting you have even more anti-aggro tools in the sideboard: Suffocate, Devastating Setback, Devoted Theurge and Stray into Shadow
pukerman Eternal Version: 1.31.6
Thanx!