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Feln Midrange 24:4 to Master

Standard Deck By
t3544

+2

Cost Curve

Type

Faction

Details

Shiftstone Cost
Does not include campaign cost
45,150

Premium Cost
242,400

Influence Requirements
5 5

Power Sources
21 20 16

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
11 26 21 13

Card Types
20 0 33 2 25

Contains Cards From Campaigns
Dead Reckoning [Set1003]
Into Shadow [Set1004]
Homecoming [Set1005]

Archetype
Midrange

Added
September 19, 2019

Views
1,432

Eternal Version
v1.46 - Dark Frontier

BBCode For Comments

Deck URL

Comments

dsarchs Eternal Version: 1.46.10
Nice deck and congrats on success with it. Question, though: I've always liked unseal over backlash as incidental damage doesn't seem necessary for a control deck like this but the ability to block curses as well has always seemed really useful -- am I missing something.
t3544 Edited Eternal Version: 1.46.10
The damage helps to break relic weapons/aegis and this deck lacks direct damage. Also curses are not as common currently because Garden of Omens is played a lot. But this is a question of preference.
t3544 Eternal Version: 1.46.10
Hello everyone,
after trying unsuccesfully to edit the deck description (help appreciated) I added the description to the comments.

After reading this post by u/LightsOutAce1 recently I was baffled by his assessment (and the agreement in the comments) that Feln was pretty much unplayable. While I don't claim this deck is tier 1 - I think it's pretty strong on ladder right now. This is my first deck and only a deviation of similar Feln decks like madeinmidian's Unnamed Tournament deck!. After going 24:4 with the deck today and finally reaching Master this month I decided to share it.
https://eternalwarcry.com/decks/d/bNZNj2LwrQQ/feln-midrange-24-4-to-master
Not choosing 4 and instead 1 or 3 of some cards is due to ladder play. As the deck is not known to the opponent they are hard to play around and can win matches.
Card choices:
1 Sabotage
Surprise card and easy to fit into the curve. Has won me matches and I often use it after the opponent played a merchant.
4 Street Urchin
A 1-drop against aggro and a removal-sponge. Also blocks some parts of the Diogo combo (or after the enemy scouting) by stealing key cards. The damage ramps up pretty quickly if the enemy player decides to draw instead of dealing with the Urchin first.
2 Suffocate
Cheap removal that helps a lot against aggro and early threats like Teacher.
2 Backlash
Surprise card with huge potential. Very few Feln decks run it in the main deck and so it catches enemy players off-guard pretty often.
2 Rindra's Choice
More removal and also a card rarely seen and played around.
3 Seek Answers
Instead of Seek Power or Strategize. More flexible and not a a bad draw in the late game.
4 Hailstorm
This card wins against aggro and also clears merchants or for example Icaria, Valkyrie Captain. Merchant fodder against other decks.
3 In Cold Blood
So many justice decks around...
3 Jotun Feast-Caller
More draw and Aegis to soak removal.
3 Rost, the Walking Glacier
The second main threat. Staple Feln midrange card.
1 Tasbu, the Forbidden
More than one often kills me. No Aegis, so mostly played after other units are out.
2 Dizo's Office
Main comeback and massive value. Due to the high mana cost I decided to play only two.
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1 Re-read
Super flexible.
1 Royal Decree
My favorite card.
1 Madness
Surprise card. Rarely used but when it's good this card is really good.
1 Feeding Time
Only source of silence in the deck. And more removal is always good.
1 Vara, Vengeance-Seeker
Anti aggro and anti Aegis card. Not in main deck because I run minions with Aegis.