So another take on Give Chase, this time we go a more aggressive approach. Only 4 cards in the deck besides power that Give Chase doesn't hit on.
We have several warcry units to buff our other units so we can then just keep playing units. Main plan is go wide and keep hammering away. Hopefully close out the opponent with a big Vulk, the Autoforge or another similar large unit.
Very solid market I feel all cards in it have their place depending on the game state.
Deck in action:
Questions, comments, suggestions welcome as always.
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