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Beacon of the rift (masters 1/21/23)

Throne Deck By
BossDominator

+15

Cost Curve

Type

Faction

Information

This deck is amazing!
4 win cons, all providing absurd card advantage:
1.Beacon of the reach
2.The great rift
3.From Beyond/Maeve
4.The creation Project
Also you have Shen ra speaks and sword in the market, both frequently result in immediate conceding from aggro/midrange opponents.

A few notes: The synergy between the win cons (except project) is insane! I can't believe how many games I got a riftborn out with beacon of the reach and 1 cost infinite cards is crazy. Also Maeve and the great rift both reward the first unit played each turn so ambush synergizes perfectly. Pause for reflection deserves a note of its own because it is highly underrated and its flexibility makes gameplay interesting and creates a skill curve. It gives you an additional market card or silenced unit, retriggers invincibility for medic, and can protect beacon from removal. That said, against aggro I'm almost always using it against the first threat to buy me the extra few turns.
Normally my powerbase is garbage, but this one is perfect! You nearly always get the TTT/JJJ needed to trigger Maeve, and I have never lost to not getting 5f. Display of vision grabs tomes when you need the extra power immediately and crests when you don't. Additionally, Alchemist can plunder any cards you can't play with beacon, but normally you'll get the devo necessary to play everything and just plunder conditional cards to keep the card advantage! I haven't played in awhile, so this beauty climbed quickly all the way from silver and I have no idea what the win rate is, but it's pretty favorable. Enjoy! And all comments and questions are super welcome!

EDIT- Some people are having some consistency or other issues, so I thought I'd offer some more deck playing tips.
1. Keep defensive hands. This deck probably will find the gas eventually because there is so much gas to find, I'm most keeping hands with field medic/desert alchemist and as much mana or removal as I can find, and I avoid hands with multiple copies of the same win-con or even hands with multiple win cons.
2. I've been playing some version of Ambushers+sites since from beyond/Maeve came out and the archetype really does work. You just hold on to Maeve or other win cons till you can immediately defend them or benefit from them nd use ambushers early to survive and later to benefit from the "first each turn" from Maeve and rift
3. deck could probably use xultan conclave, but I'm content with focusing on additional devo to play cards from beacon, use your own preference and discretion
4. display of vision is amazing! I'm using it to kill tokens or early aggro and as a backup against relics, but 95% of the time I'm using it to find the exact fixing I need to optimally play the cards I anticipate needing

I hope that maybe helps a little bit, and I said this in a comment, but the Big Wheel is totally only in my market b/c its good. I never use it, and if you find a card you think helps win better than it does please test and share!

Details

Shiftstone Cost
Does not include campaign cost
46,900

Premium Cost
262,400

Influence Requirements
1 2 2 1 2

Power Sources
8 13 12 7 10 25

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
4 34 31 11

Card Types
24 10 17 4 25

Contains Cards From Campaigns
Trials of Grodov [Set1006]
Bastion Rising [Set1097]
Enter the Arcanum [Set1135]

Archetype
Control

Added
January 22, 2023

Views
5,683

Eternal Version
Behemoths of Thera

BBCode For Comments

Deck URL

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Comments

CheezWhiz Eternal Version: 23.10.20
I made a Gauntlet gauntlet-focused version of this deck with New stuff from Battle Lines. Powerbase is smoothed out as a primarily TJS deck with two five-faction cards added to it.
Enjoy
TravelFox Eternal Version: 23.02.08
Hi, thanks for sharing your idea! I have tested this deck and found something that I would like to improve: the power base. Almost every card in this deck needs time influence, except From Beyond, but only 13 power cards in this deck providing it. This means it is possible that we get an auto-loss if we can't draw a power card that provides time influence before turn 3.
doransiegetower Eternal Version: 23.01.25
Huge fan of Beacon of the Reach, the Great Rift, and the 1-drop transmute cycle, so this is deck I'm extremely excited to play.
Saturn_Sixx Eternal Version: 23.01.25
For anyone who is complaining about this deck, you need to stop. In the famous words of Forrest Gump, this (deck) is like a box of chocolates. You never know what you’re going to get. One thing I can promise you, though, is that - no matter what you do get - you’re going to have a LOT of fun playing this in gauntlet. This is, easily, my favourite gauntlet deck.
BossDominator Eternal Version: 23.01.25
LOL, I appreciate your appreciation! And I do love this deck for gauntlet as well!
CheezWhiz Eternal Version: 23.01.25
This deck is amazing. Consistent, fun, and flexible. My only change (which I haven't made because I don't know what I would replace it with) would be the Big Wheel, and that is only because that card hates me.
It does suffer from being easy to beat if you know what it does, but I've still got more hash marks in my win column than I do in loss, so I don't mind.
BossDominator Eternal Version: 23.01.25
Yeah, I couldn't agree more about the big wheel, but honestly I just don't know what I'd actually be grabbing instead and that is the only reason I also haven't changed it lol
svrQQ Eternal Version: 23.02.02
I keep running into influence problems so I put in Token of Menace which I fetch pretty often! Big Wheel seems win more and like you said deck has enough crazy win cons.
doransiegetower Eternal Version: 23.01.25
Waxing Moon might be a solid choice.
bevil77 Eternal Version: 23.01.25
This deck isnt working good for me in Masters. Lost all my 6 games. I think people adjusted to this deck.
BossDominator Eternal Version: 23.01.25
Sorry it didn't work for you! I don't think this deck is winning as an unexpected novelty though. Perhaps you had terrible luck or awful matchups, but I just took it for another spin in masters and won all three games, and its been nothing but consistent for me otherwise.
Potusguy Eternal Version: 23.01.25
Fun idea but found so many potential improvements.

1 - xultan convocation. Desperately needed for consistency
2 - Display of Honor and Display of Knowledge fit far better than vision (especially with better influence like xultan)

3 - Lada, Svetya's Advisor can be useful to progress Rift faster.

4 - if not expedition, let's put SST and stuff in there! Knight-chancellor siraf!

I play mostly gauntlet so can't say for competition, but felt really open to improvements.

Something like this nonsense I threw together.

FORMAT:Throne
2 Calibrate (Set8 #31)
2 Pause for Reflection (Set8 #33)
4 Desert Alchemist (Set9 #46)
4 Desert Marshal (Set1 #332)
2 Display of Honor (Set5 #228)
2 Display of Knowledge (Set5 #233)
4 Ebon Dune Smuggler (Set5 #221)
2 Field Medic (Set12 #39)
2 Hidden Road Smuggler (Set5 #210)
2 Knight-Chancellor Siraf (Set1 #335)
4 Lada, Svetya's Advisor (Set1087 #6)
2 Scorpion Wasp (Set1 #96)
2 Tocas, Waystone Harvester (Set6 #75)
4 Saber-Tooth Prideleader (Set1006 #7)
2 Sandstorm Titan (Set1 #99)
4 The Creation Project (Set1135 #24)
2 Krogar, Burdened Hero (Set13 #436)
4 The Great Rift (Set14 #205)
2 Crest of Impulse (Set3 #251)
1 Praxis Painting (Set10 #142)
1 Crest of Glory (Set4 #243)
1 Crest of Fury (Set3 #266)
1 Crest of Chaos (Set3 #268)
1 Stonescar Painting (Set10 #176)
1 Combrei Painting (Set10 #45)
2 Crest of Progress (Set4 #247)
2 Crest of Wisdom (Set3 #261)
3 Crest of Mystery (Set4 #266)
1 Crest of Order (Set4 #253)
1 Hooru Painting (Set10 #99)
2 Crest of Vengeance (Set3 #264)
1 Crest of Cunning (Set3 #267)
1 Feln Painting (Set10 #77)
4 Xultan Conclave (Set13 #206)
---------------MARKET---------------
1 From Beyond (Set9 #147)
1 Banish (Set2 #207)
1 Feeding Time (Set1 #381)
1 Sword of Unity (Set4 #249)
1 Den of Ordeals (Set7 #208)
Euler007 Eternal Version: 23.01.18
I have no idea how you climbed from silver with this. This deck gets creamed by anything remotely fast and has little interaction against bombs. By the time you get 5F, drop Rift and then get the agenda completed there's 20 ways to lose. This deck might need Lada to have a chance. I gave it a try and went 1-9, cool deck for brewers but you get wrecked hard.
BossDominator Eternal Version: 23.01.25
Thanks for your feedback! Sorry your experience with the deck was poor! I did want to confirm this is not just a fun brew but totally functional! I just went 3-0 in masters with it again today, and its been nothing but consistent
pal Edited Eternal Version: 23.01.18
For anyone who's wondering, yes this deck is actually optimized enough for gauntlet.

I Just put Rift site in the market instead of Reclaimer, and put 4x AP smugglers for more panic buttons/engines access

Really fun deck and has fantastic removal/healing sticks. Came back from 1 hp against double damage boss lol
AyotteRiot Edited Eternal Version: 23.01.18
I swapped in 4 Xultan Conclave. Otherwise, there's no way to play a 3 drop on turn 3.
abbaabbaabba Eternal Version: 23.01.18
Interesting deck. Can probably win easily due to the surprise factor. Opponents don't know what they should be trying to stop...But once they do, it probably won't work that well.

Great job, though. It's very well designed and I'm sure super fun to play 5-Factions w/ Beacon.
BigYardz Eternal Version: 23.01.18
Hello, is anyone else having problems with The Great Rift card? I cant seem to pick the Shrivel agenda card as it doesn't appear in the agenda selection, i either have to quit game or let the timer run down and most of the time my opponent quits because they think im trolling. Im on the series x so i dont know if its just a console problem, i did submit a feedback problem to direwolf. Any response would be appreciated.
BossDominator Eternal Version: 23.01.18
At least on the computer, the arrow is up top immediately to the right of "choose an agenda"
BossDominator Eternal Version: 23.01.18
There's an arrow. The selection only has room for 4 cards, and shrivel is the fifth! I had the same problem, but after like three games realized there was an arrow on the right side that allows access to shrivel! hope that helps
BigYardz Eternal Version: 23.01.18
Thanks BossDominator for replying, there is no arrow selection to indicate to go the next section, i know what you are talking about because the arrow appears for other things and on console you would use the left and right bumpers to scroll, its like direwolf forgot to put the option to do so,i just tried again to make sure and its the same thing, i cant select anything and there is no option to scroll to select Shrivel. Im gonna have to send another feedback to direwolf.
coandco Eternal Version: 23.01.25
From the latest patch notes: "Fixed an issue where controllers were unable to access Shrivel on the Great Rift’s agenda."