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The Governor's Pit

Throne Deck By
bloodscribe

+2

Cost Curve

Type

Faction

Information

The deck is designed to try and control the board and cheat your pit into play early, hopefully then running away from the game. The combo is to use your Governor to sacrifice a relic, and since the pit is your only relic in the deck, it will always find that. To do that you need relics from other sources, and this deck has 13 options. Two new cards from homecoming, call for aid and severin the mad, and then you have mesmerized moth and a rat cage in your market as a cheap search target. There are plenty of flex slots available as this is my first draft, but results have been good so far.

Details

Shiftstone Cost
Does not include campaign cost
31,750

Premium Cost
245,600

Influence Requirements
3 1 3

Power Sources
15 15 15 16

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
7 34 16 14

Card Types
23 4 28 0 25

Contains Cards From Campaigns
Dead Reckoning [Set1003]
Into Shadow [Set1004]
Homecoming [Set1005]

Archetype
Combo Midrange

Updated
April 4, 2019

Added
March 30, 2019

Views
1,281

Eternal Version
Homecoming

BBCode For Comments

Deck URL

Revisions (Since last major patch) April 4, 2019


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Comments

bloodscribe Eternal Version: 1.45
Edit 2: Vargo is everywhere, needed an answer hence equivocate. Strategize helps put the pit back in your deck if you draw it, and setback helps slow down aggressive decks while not being dead against control.
Kidsoldja Eternal Version: 1.45
Call for Aid is one of the most underrated cards in this set. Its pretty amazing
bloodscribe Edited Eternal Version: 1.45
7-3 first go with it, added wasp as another early play and a way to try and exhaust opponents removal. Against a control deck its safer to play the governor when you have 7 power so you get your activation.