My take on the Echo-Revenge HotP deck.
Just control the board until you can play your combos, play smart with removal, and don't be afraid to suicide your lifesteal units if you have to. Devour
ing a Piercing Grief
end of turn is almost never a bad idea, even though it sucks when you immediately draw it.
Even if the ideal scenario is to give a revenge unit or the hero Echo with Elysian Pathfinder
, even hitting something like the Temple Scribe
s isn't awful.
Versus aggro, don't be afraid to slam a Piercing Grief
turn two just for some life or a Blistersting Wasp
for some board presence.
Another combo to keep in mind is holding back a revenge unit in your hand until your Heroes come back with Destiny, as this will refresh their Revenge, giving them another go around.