Beacon has grown on me, especially with ramp. Most of the time this deck is the Controlling one, but against some of the other slow decks you can try and push through damage and win earlier (especially with Silverblade Mentor. Plunder lets you use the unplayable or too-slow cards you draw with Beacon as lands to keep the chain going. I try to save all plunder effects until I absolutely need them because I hate to stop the Beacon chain. The biggest weakness is destroying relic curses since the Display doesn't target them. I have a Sabertooth in the market, but I always want to save my Transpose to catch their artifact removal and that is the only way to get him. Possibly Wasteland Broker should be in the main, in these grindy matches I usually want 4 of whatever card I need. Having 4 Silverblade Mentors in there is often enough to win by itself. Getting four Prideleaders does a number on aggro. Honor of Claws is not as useful as I would have thought, but I haven't figured out what to replace it with yet and perhaps I should be using it more.