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Tavrod is boring [Blue Armory]

Throne Deck By
Tarot

Work in Progress
+3

Cost Curve

Type

Faction

Information

Tavrod, Auric Busted is a good card and all, but Minotaurs are boring. And he doesn't fit in Armory as well as I'd like. Discarding all your copies of Smuggler's Stash is just dumb.

So I went back to Blue Armory, and found that it was working pretty well despite the meta changes this season. But Lightning Storm wasn't getting anything done; and I had too many opening hands that were a pair of Icaria, the Liberator, three Harsh Rules, and a pair of Starsteel Daishos. A full house, you say? Pshaw!

So I trimmed the fat, and brought in Kothon, the Far-Watcher to get some board presence and tempo going. This deck has some very heavy influence and power requirements, and Kothon offers some alternate lines of play in the early game, and somewhat mitigates the bad opening hands which can stop this deck in its tracks. He baits a lot of torches too, which helps the weapons survive later.

Last season's version (with Lightning Storm and no Kothon, the Far-Watcher) was performing decently but had too many dead draws to climb; and after the adjustments reflected here, I began climbing right away, and moved up a rank to D1 with a 5-1 record or thereabouts. With one exception, those games were all hard-fought control victories: parry the early attacks, run the aggressor out of removal, and topdeck a threat after stabilizing. (In one case, however, I started with great tempo and just steamrolled.)

Future changes I am considering: cutting Rise to the Challenge and Reforge down to 2-ofs, to make room for another Sword of Icaria plus either an Auric Runehammer or a Duelist's Blade. This build is more proactive, and early weapons are valuable with all the Minotaur decks and other pants-based strategies on ladder at the moment. Early weapons are also good against Chalice decks. Other than that, the power base could use some tweaking; the banners are better in this build with Kothon, but it feels a bit too much like a puzzle and could use more reliable flow.

EDIT: Just reached Masters with this deck (from the bottom of D2). Feels solid against the meta, and although I don't keep stats for videogames, I estimate it had a 70% winrate at the minimum. Most losses were due to bad hands; to be honest, I never felt this deck was unfavored in any matchup I saw. Kothon, the Far-Watcher has been a superb inclusion: he fits in with the deck's demanding power base and solves the early-game issues that plague other builds. In fact, he supports the Armory strategy so well that I now have a hard time imagining the archetype without him. He has all the flexibility you could ask for in a card and none of the downside.

Details

Shiftstone Cost
Does not include campaign cost
35,550

Premium Cost
165,600

Influence Requirements
3 3 2

Power Sources
13 14 13 15 1

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
15 28 16 6

Card Types
14 8 27 0 26

Archetype
Control

Updated
October 20, 2017

Added
October 15, 2017

Views
1,757

Eternal Version
The Tale of Horus Traver

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Deck URL

Comments

MrRoboto Eternal Version: 1.25.1
Yea I was thinking a one of to tutor for!
MrRoboto Eternal Version: 1.25.1
Have you tried Furnace Mage yet?
Tarot Eternal Version: 1.25.1
I have not, but I don't see the need to run that card here. If I wanted to tech against Relics, Vision of Austerity would be my choice. This build, however, is trying to minimize the number of bad hands and useless answers (such as Lightning Storm these days), so tech cards are not where I was looking for possible improvements. If anything, I might even cut one Harsh Rule for another spot removal or weapon, because with Kothon, the Far-Watcher increasing the board presence of this deck, I don't need mass removal quite as often, nor do board wipes seem to be as strong in the current meta. Thanks for the idea though! If you try Furnace Mage in a deck like this one, please post your thoughts on the inclusion.
Whiskerbro Edited Eternal Version: 1.26
I've seen Furnace Mage popping up in some other armory lists recently. You play it over visions because it's fetchable off rise to the challenge and it can hit non-relic attachments, although that won't come up too often as the deck is pretty permafrost-resistant.