Pledge at least $1 to eternalwarcry.com on Patreon and the ads will be removed as a thank you!

Midrange at Any cost

Gauntlet Deck By
Watermelon

+2

Cost Curve

Type

Faction

Information

You don't need to go that crazy for activating At Any Cost ASAP. You can just put 4 copies in an already solid mono S list and go with it. We have a solid midrange plan with wonderful units and supreme removal, then we add just a bit of combo finish as dressing for memorable and fun games.

I'm very happy with running a bit of hand disruption in form of Shakedown and Exploit. They can be used to get rid of anything that can cause trouble including units, removal and attachments.

Cull the Deck and the nightfall effects let you turn through the deck and find what you want more quickly than you might initially expect.
Of course you can splash a secondary color to cover up shadow's weaknesses, but I'm very happy with this list as is.

I'm running a lot of very good cards as 3-offs here; I recently started running even very powerful cards as a 3-offs and only run a few cards as 4-offs, those being the centerpieces or something I can almost always happily play. I recommend you to do the same with very good cards that are situational or cost more than 4 power (run only 3 copies instead of 4). more diverse games, more options and less shiftstone to spend.

Details

Shiftstone Cost
Does not include campaign cost
40,100

Premium Cost
267,200

Influence Requirements
6

Power Sources
26

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
12 25 5 4 20

Card Types
21 0 32 1 26

Contains Cards From Campaigns
Into Shadow [Set1004]
Promises by Firelight [Set1007]
Shadow of the Spire [Set1087]
Awakening [Set1095]
Stormbreak [Set1107]

Archetype
Midrange

Added
July 15, 2021

Views
735

Eternal Version
Revelations

BBCode For Comments

Deck URL

Advertisement

Comments

Farodsbro Eternal Version: 21.06.09
Prism Golem seems like a fairly obvious omission, and Veteran Mercenary may also be quite good here.
Watermelon Eternal Version: 21.06.09
Prism golem is good, I agree. I just don't want to cut any card to make room for it.

Veteran mercenary is somewhat meh unless you have a lot of ways to use the card he gives you regardless of what it is (plunder/market/discard) and we dont have enough of those ways to justify him. I really wish he could let you choose one of three cards instead of giving you a random one.