This is a fairly standard Armory list updated to use cards from Omens of the Past.
Armory is a control deck based around Relic Weapons, removal spells, and recurring threats from the void. The basic idea is to trade resources with your opponent until both players are at a low amount of cards, and then resolve a Smuggler's Stash
to get back a lot of your resources and win the game from there. You are also at an advantage against opponents with non-burn removal spells, as there aren't many good units in your deck to target with those spells. Against decks that don't commit a lot of resources to the board, or are crammed full of removal spells, you can just beat your opponent to death with a weapon.
Omens of the Past gave Armory a gift in Slay
. Previously, the worst possible unit to see on the other side of the board was something with 3 or less attack and a high amount of health. Those units dodged both Vanquish
and were usually healthy enough to avoid being killed with a weapon. The most commonly seen of these units were Feln Bloodcaster
and Combrei Healer
. Now, if you're against a deck that's trying to block, you can just Slay
their unit and keep on swinging. Reforge
is good in the situations where Smuggler's Stash
is only mediocre. Some games you just don't draw a lot of units to get back, so powering up a weapon - especially something like Charchain Flail
- is great.