Have you ever bought a new Infernus
model from a shady car salesman, only to see it die after the first run? Have you regretted getting the discount Lurking Raptors
that were on sale only to find that they can't actually attack or block? Perhaps you've made a deal with a Notorious Scoundrel
, only for him to betray you and draw your opponent two cards. Don't you wish you could just silence all these hooligans and get the cheap, discounted fatties you deserve? This just might be the deck for you!
and Silence are both 1 power silence effects you can play on your first turn to keep that Infernus you ran out for free. Make sure to attack first to get full value!
and Notorious Scoundrel
are two-drops with six power if you play a Deafening Word or Silence on them. Note that the scoundrel's Wanted Poster becomes textless when you do this.
can silence Lurking Raptors for a good two-three curve. It's also just a generically good card, so don't fear if you don't have the raptors! It doesn't pair particularly well with the Notorious Scoundrel, though.
also goes well on turn three after silencing your two-drop.
Sindok, Rage Incarnate
and Blurred Stygimoloch
are follow up threats if you get some of your other cards going.
can often draw two cards. Also, many of our other cards get to six power, so it can pair with the raptors or a renowned scoundrel to activate your Stygimoloch.
can give your big unit evasion, and even renown the scoundrel if you're feeling risky.
is an additional silence card if needed.
protects against board wipes.
is another big threat to get later in the game.
, in case you need to destroy an attachment for whatever reason.
is a good removal spell, and works well on our six power units to immediately get invoke.
Definitely open to suggestions, especially the sideboard which was hastily thrown together. The deck is a lot of fun, and not very good.