Reasons to play this deck
* You want to hose large chunks of the meta with
Svetya, Orene of Kosul and
Hooru Pacifier
* You want to laugh at people with
Avigraft as most of your important big threats are fliers while being able to run it yourself
* You like playing
Mirror Image on
Unseen Commando a bunch of times to pump all your units to absurd levels
* You enjoy a bit of a Valkyrie sub-theme
Card Choices
2 Drops
One of weaker parts of the deck that could do with some improvement. Icaria is especially fragile and will need the 1 power tricks to survive, but has some great payoffs later. Kothon has seen better days as he gets bullied by
Teacher of Humility, but is able to stall out just enough stuff until he can add another 4/4 flier to the board. Dusk Raider is great for setting up draws and adding extra keywords for Commando.
3 Drops
Here's where most of the juice comes from. Pacifier dodges a ton of removal while hosing the Rakano weapons going around. Commando pumps most of your units, especially with help from Dusk raider, and the lifesteal helps against other aggressive decks. Enforcer strong as always and even benefits from the valk subtheme going on in the deck.
4 Drops
Svetya buys your fliers time to beat down opponents in the air and is a great mirror image target. Spireguard is just a big dumb threat.
Tricks, Removal, and Interaction
Finest Hour doesn't need much explanation. Rolant's intervention helps keep your valks alive and occasionally helps win combat with the -3.
Avigraft is the new hot removal in Defiance and it certainly lives up to the hype. Vanq blade might look weird in a deck with pacifier, but I've included them for now as a way to stop grave recursion and more removal; this slot is subject to change though.
Mirror image has lots of good targets in this deck. Commando and Svetya will often be your main targets, but most of the other cards make fine copies too.
Market
Jennev because the Winchest body just sucks, even though it's a flier.
Unstable Form as a pseudo-silence
Permafrost for efficient removal
Vision for relic hate
Unseal to protect the board from sweepers when you can't find Svetya
Mirror image for consistency
I'm looking forward to seeing what the Hooru merchant will be in the next expansion as only mirror image is in the main deck.
Other Cards to Consider
Amilli, Cloudmarshal: Great card for grindier matchups. I could see replacing the spireguards with these, but it felt a bit slow when I was laddering.
Vanquish: Probably makes more sense overall than blade so it's your choice really. Great budget option if you don't have blade/avigraft.
Frostwave: Could be tested against permafrost in the market slot. Usually 1-2 turns is already enough to swing in for lethal and the option to stun more units seems good.
Eager Owlet/
Honored Skyguard: Some other two drops to potentially try. You could move away from the valk sub theme entirely and replace Rolant's with mainboard perma frosts or some other trick.
Shelterwing Rider: If
Vara, Vengeance-Seeker ever disappears from the meta, this card can come back
History
I started out wanting to update JPT midrange, but found the support was lacking and the power base isn't supported in Defiance; hopefully this improves with the next set.
I had a good time with Rakano Valks prior to the Icaria nerf and liked cards like
Rolant's Intervention and Valkyrie Spireguard
Still tweaking the deck, but overall quite pleased with how it currently plays.
Feast-caller is one of my favourite cards to run, but it doesn't make much sense in this deck. It has no evasion of its own and the opponents extra removal from graft/vanq can just be dumped on it.
I agree with Hooru Pacifier. It's really good in the meta now. It dodges so much removal.
Avigraft is really busted. It works really well when used on a merchant.
I'm using Hooru Pacifier and Avigraft in my Hooru Control deck and it's doing very well against the meta.
I tried drakes in a gauntlet version of the deck and they're not bad. Haven't tried it much on ladder since I liked the valk theme. The bigger body also lets you dodge torch, gun down from howling peaks, and block rakano quickdraw units.