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Bladeslingers

Throne Deck By
bkopleck
bkopleck+4560

Work in Progress
+1

Cost Curve

Type

Faction

Information

Buff weapons in your deck, then drop an Oni Quartermaster and swing in with a superbuffed unit. Basically Dusk Road Bladestorm with more early game and updated for Fall of Argenport.

Notes:
- Don't play Oni Quartermaster until you're ready to go off or you can Protect her.
- Don't forget Rise to the Challenge gives +2 Attack. Grabbing Ornamental Daggers after a few deck buffs can easily be +10 attack for 2 mana.
- Unpredictable Outlaw loves this deck, I've broken through many a board state by exhausting all of their units.
- Spread your weapons across several units to reduce removal's effectiveness. Avoid buffing Quartermaster so they have to choose between removing her or removing your huge dude.
- Staff of Speed and Warhelm are for fetching to break perma-stun or swing for win that turn, respectively. No need for more copies.

Weaknesses:
- Teacher of Humility is an autoconcede if it hits you.
- Removal heavy decks
- Aggro can come in under you if you don't find units.
- Hitting Time, sometimes. The power base isn't tuned perfectly.
- Technically Lethrai Provocateur, but tbh if you see this card in the wild they deserve the win.

Current Considerations:
- Quicktrigger Outlaw: Looks amazing, but all of the units in this deck serve a specific purpose. It's both a more conditional Steady Marshal and a Unpredictable Outlaw that won't always break through board states. Probably worth testing.
- Sandglass Parma: Ramp is good and the Spellcraft can be very relevant. Just hard to cut other weapons, especially when it costs 2.

Details

Shiftstone Cost
Does not include campaign cost
29,750

Premium Cost
146,400

Influence Requirements
2 1 1

Power Sources
16 8 14 12

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
17 25 17 4

Card Types
20 23 6 0 26

Archetype
Combo

Added
August 17, 2018

Views
473

Eternal Version
Balance Changes

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Deck URL

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Comments

skayleef Eternal Version: 1.37
What market are you going to run red or green? With red you can get access to the quarter master more reliably, can still a deep forged plate in there too
bkopleck Eternal Version: 1.37
I think Rise to the Challenge makes more sense than merchants in this deck since it can fetch anything but power and Protect. The +2 attack is often relevant as well.

Also, just buff Longbarrel three times for a 1 cost knockoff Plate :P
skayleef Eternal Version: 1.37
I think that the green market is a good choice too. Being a flyer, he will hold weapons well if he is your only unit and can fetch the deep forged plate also. You can also put some powerful cards like sword of unity and stand together in the market to protect and buff your board even further. After thinking about it more, I think green merchants are the right choice.