This deck is working pretty well in Expedition right now. My winrate is around 70% in Diamond. It's probably not Tier 1, but it's fun and effective.
Synergies Genetrix Irel, Wayward
makes Forbidden Research
, Torgov, Icecap Trader
, and Jotun Bonebreaker
extremely effective, while also shutting down your opponent's discard strategies, and pumping your own units via surge. Gentle Grazer
gives us extra chances to pull her.
Pump effects from Svetya, Lightbringer
and Genetrix Irel, Wayward
work extremely well with Dawnwalker
, both because they make Dawnwalker massive, and because they ensure every unit we draw can bring Dawnwalker back. Forbidden Research
, and Enter the Monastery
help us meet our influence for Svetya, Lightbringer
. The former also gives us extra surge effects for Svetya and Genetrix. The rest of our influence base is focused on playing Genetrix early, and getting at least one of each faction (so Tradition Chant
can get us the rest).
What would I change? Torgov, Icecap Trader
is excellent sometimes, but a dud others. I don't know if there's a good replacement for him, since he's a reasonable unit and provides some synergy. But when you're in trouble, he's never the card you want to draw. Jotun Bonebreaker
is excellent if you have Genetrix Irel, Wayward
or an empty hand, but he's actively bad if you don't. I'm not sure what the right number is, but 1 copy was too few, and 4 would be too many.
We'd LOVE to run more Enter the Monastery
for card advantage, but we want as many dual-faction power as possible, so we can't. It may be worth removing these 2 and reducing the number of Justice Sigil
3x Svetya, Lightbringer
may be the right number. Pulling 2 of her in the early game is tough, especially when you don't have her influence. However, she is amazing
to play 2 turns in a row. Locking your opponent out of units can close out games on its own, and her Aegis stops Shen-ra Speaks.
The powerbase. This is probably step 1. Hitting the right influence is hard, and you have
to make the right decisions about power or you'll lose. I'd like more flexibility/security here.
What I'd like more of
Killer effects. Dawnwalker
and Grodov's Burden
both pair well with them, but we only have 1 market slot for it, and it's usually our 3rd pick.
Market access. See the point above. Our market cards are very strong, and with Gentle Grazer
, we usually get 2 shots at a swap... but it would be lovely to have more.
Card draw. Forbidden Research
doesn't net us card advantage, unless we already have Genetrix Irel, Wayward
. Nahid's Distillation
is excellent, but I find that I often don't have a unit to exhaust against aggressive strategies, because I need all the blockers I can get. I've considered Wisdom of the Elders
and Diana, but the influence both both is tough, Wisdom is actively bad against agro, and anyway, there isn't really room.
Surge synergy. Tradition Chant
, Time Etchings
, and Enter the Monastery
all force us to run single-influence Sigils, which reduces our access to surge.
Relic removal. I win most matchups against Grodov's Burden
, if I can get my own, but it can be tough.