Is this the best deck in Expedition? Well, it has Azrog. I think that speaks for itself.
Whenever two of your units attack, Azrog, Streetbreaker
gets to smack something. The attacking units could be Azrog and an accomplice, two units that aren't Azrog, or even two Azrogs. Just ensure that always two there are.
Like any good Praxis deck, we will be doing some ramping. And some more ramping. Azrog's a bit impatient, okay? Doesn't want to wait around until turn 7 to join in the fun.
Of course, at some point, Azrog may meet an untimely end at the hands of a desperate opponent. In that case, you will cry. And then proceed to avenge Azrog with the two large Charge units that are now on top of your deck.
gives your Azrogs Charge, letting them get into action even quicker. Charge is also nice with Hellfire Valkyrie
. She's sort of like a mini flying Azrog that's bad at teamwork.
Javan, the Steel Crest
is here to draw us more Azrogs. He doesn't play the Azrogs, unfortunately, but cut him some slack. He's been through a lot.
We're also running D'Angolo Houndmaster
because apparently it's a decent card. And you can activate its ability and Azrog's ablity at the same time. How neat is that?
The market's got some random stuff which doesn't matter because you're grabbing Phoenix Stone
most of the time. Valiant Guardian
is not bad either, but its size can make Azrog feel a little insecure.
For the power base just throw in some sketches and runes you own and call it a day. They're nothing but fancy sigils anyway.
Detailed gameplay guide:
Turn 1: Logistics Expert.
Turn 2: Open Way Supplier.
Turn 3: Inferno Den.
Turn 4: Topdeck a charging Killer Azrog.
If you decide to play this deck, you might want to buy the Azrog's Onslaught theme deck. It comes with Hellfire Valkyrie, D'Angolo Houndmaster, and, of course, Azrog.