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Mimp's Cursed Mill deck

Gauntlet Deck By
Mimp

Work in Progress
+1

Cost Curve

Type

Faction

Information

I really liked the new Profane Censer card and wanted to build a deck around it. Black Iron Manacles are an awesome fit as they're a curse. I was hoping to get some value out of Affliction and Arachnophobia together on a low attack unit but haven't had any such luck yet. The Direfang Spiders from Arachnophobia and Miris Nightshade work well with Memory Dredger. Miris Nightshade's Nyctophobia also combos well with Profane Censer, Black Iron Manacles, and Encroaching Darkness.

Updated the deck a bit. Found that putting a Cowardice on the computer's Copperhall Shieldman or Dune Phantom is particularly entertaining.

Been playing this quite a bit lately, it's had some 7-0 gauntlet runs, I've also had it get shut down on the first match against an agro/burn deck.

Details

Shiftstone Cost
Does not include campaign cost
29,500

Premium Cost
169,600

Influence Requirements
1 3

Power Sources
13 22 10

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
20 14 26 5

Card Types
20 20 15 0 25

Contains Cards From Campaigns
Dead Reckoning [Set1003]
Into Shadow [Set1004]
Homecoming [Set1005]

Archetype
Combo

Updated
May 11, 2019

Added
March 30, 2019

Views
1,335

Eternal Version
Dark Frontier

BBCode For Comments

Deck URL

Revisions (Since last major patch) May 11, 2019


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Comments

andyh22 Eternal Version: 1.45.2
I LOVE this deck! Still working on how to play it but it's very fun. I took it to ranked for dailies and was laughing so hard thinking of what my opponents were thinking watching their deck drain and their life ticking away. Thanks for sharing and updating.

Do you Mulligan aggressively for either the 4 or 5 cost curses? Initially I mulled for the 1/2 drops but I feel like I have way more success dropping manacles or Vara on 4 than hitting 1 and 2 drops. (Obviously I'd rather curve straight up the line)
Mimp Eternal Version: 1.45.2
Glad to hear you're enjoying it, I've seen some crazy combos come out of it. I play it by ear a lot, generally speaking if I have something that looks interesting or promising I'll keep it assuming it's got decent power/influence. Any start that has two Mournful Deathcaps tends to work out pretty well in the long run (particularly if you can get Black Iron Manacles or Solitude during the game.)