warp deck ive been having a lot of fun with.
the idea is to setup workshop forge to overwhelm your opponent with card advantage.
the only non warp cards are temple scribe and auralian merchant. temple scribe helps draw non-warp cards to continue warp chains. auralian merchant gives us access to non-warp cards that would otherwise interrupt warp chains and easier and earlier access to a copy of workshop forge.
tips: dont be afraid to chump/make bad trades to survive the early game. it is likely you will recover card advantage later on. crests help continue warp chains, so in this deck, consider playing sigils before crests despite not using the power.
suspect/could be improved: the deck has 29 power. i dont know how reliable the "add power" button is when you make decks, but it seems to provide the right consistency. maybe blink wolf deserves a roster spot. maybe torch is so good i should just add it, especially with alessi decks spelling around.