Deck built around
Veena, Rising Queen, and focusing on making honey for free.
It's was surprised to have something strong, permitting to manage the board easily. So let's make honey! :)
How to play it
Play your units, and attack safely.
The maken honey permits to manage the board, and indirectly boosted and/or boost your units.
Card replacements
Caravan Wingwright (Separate Ways) is really important for the deck.
Unfortunately, I found nothing else reducing cost of relic activation...
Vulk, the Autoforge (Buried Memories) can be replaced by
Monarch Cloak.
Some nice tips
As influences, you need 2 reds, 1 orange, 1 green.
Get them according to your hand, and by keeping power directly usable at maximum (or play "depleted" only if the last power will not be used anyway).
It's better to attack safely with your units, without loosing them.
Honeys you can have with the deck (in strength order, according to the number of time I chose / used them):
Firehoney,
Sticky Honey,
Restorative Honey.
Your reduction-cost relic activation is a must-have (
Shardbinder or
Caravan Wingwright).
Having it permits to play honeys for "free", render easier the board control. However, the game still doable without (less confortable).
Fast relic activation of
Lystia, Winged Lantern during fights permit to launch honey at last minute.
It can do the difference, noticeably for an extra stun turn from
Sticky Honey.
Tayana, the Mender permits to completely change your game-mode.
By getting back all your honey, your board control becomes incredible. But to cast honeys back cost powers....
Try to play it when your hand start to be empty (or if forced to silence a relic).
If really needed (that's rare), you can switch off this "board control game-mode" easily just by killing her (with
Firehoney).
Don't forget that
Veena, Rising Queen permit to have 2x2 damages anywhere as 1
Firehoney (so 2 powers activation that can be reduced).
It can be smirking to wait 1-2 turns, just for the extra effect of
From the Rubble...
Don't do that. If you have only this to play, the 2 drawn cards are usually stronger to have sooner, permitting to win the game quickly.
Feel free to discover my other decks (mainly themed around a card or a mechanic):
https://eternalwarcry.com/user/Brynanum/decks
I also love to do decks around a theme, and to consider a part of lore (Eternal world history and life) at maximum.
If you like this kind of deck and things, you can see about my Yeti deck + my Tesseract grenadin deck (on my profile, link at bottom of the description of this deck). :)
And do not hesitate to ask me if you love to have a theme. I launch a new one each time I have enough shiftstones. :)
i strongly urge you to try him out, if you can. maybe try cutting Gift of the Daimyo or Lured Songbird
I added them in the sideboard, and I will try them