Terribly fun
SSPTT
Not sure if I can improve the power draw somehow would love some advice. Seek power is lovely but card list already packed.
Most of this is probably obvious inclusions but here's some reasoning.
Crown buff works a charm with dark return/second sight/twinning ritual. Every unit works to be targetted by duplication and revival.
Permafrost is just excellent for stalling the board or removing units that want to be killed for echo or death effects (Looking at you 4F Makto)
Annihilate is just great removal at a low cost perfect for use alongside 3 cost units and crown on turn 5 and up
Backlash because everyone seems to forget this card exists and it's so satisfying to negate a harsh rule or a win condition you know is about to be dropped. Could probably be replaced for something else but i like it as a pet card.
Blistersting Wasp while vulnerable to torch works great to stall aggro and 2-dmg early drops, deadly makes for a great time if it gets buffed with Killer or Ambush from crown.
Lightning storm to fuck over aggro decks, easy kill for Dawnwalker into silence with Steward
Second sight is crucial to draw cards you need and provides an easy way to buff cards with crown or to bring another roach.
Twinning ritual: obvious
Ayan works as an early blocker and you'll occasionally have the opportunity to bring back a Titan in latergame, the lifesteal is great for delaying your demise if you draw badly.
Banish is just great removal all round for titans, xenan obelisk, chalice, all the usual suspects.
Clockroach core part of the deck
Crown obvious
Sandstorm Titan mandatory inclusion, stats, effect, works great with extra buffs from revival, twinning and crown.
Steward of the Past More deadly units to wipe out bigger stuff, but more important text is lovely for killing feln memes
Scream Reanimator, echo makto
4F Echo Revenge, dawnwalker
Xenan Killers,
Praxis Midrange and the like.
Cards that didnt make the cut:
Nesting aviasaur: Shit's too slow, delaying card draws even for the potential fun of zero cost every-skill units wasn't worth it. Hardly ever worked out in actual play.
Auric Interrogator: Nice effect to chew through your deck, can be activated easily with twinning or dark return, but dies easily and works against you when you're trying to stall. For stats it doesn't do much.
Wisdom of the Elders: Ye olde pot of greed is too slow and competes with an already packed set of 3 drops, double Primal is also a pain and I didn't want to make power screw worse.