Most decks with
Sling of the Chi combo with Belax Suppressor. I wanted to achieve this differently by boosting the attack of units I draw to 6+.
Cards that boost attack:
Sentinel Mold,
Grenadin Uprising,
Hearty Feast,
Pelak, Xultan Elder and a handful of warcry units
Oni Ronin,
Cackling Hustler and
Zuberi, Outlands Warlord.
Protecting the Sling with Aegis from
Eilyn's Favor and
Cobalt Waystone is solid enough.
I include one
Dramatist's Mask to chain activate the Sling - nice when it happens. The
Old Scratch and Sling can become a win condition, too.
Due to it's diversity the deck also works well without finding any of the Slings. The units are big and keep pressure.
Azrog, Streetbreaker,
Siege Train and
Territorial Flametongue clear the defenders even without Sling, while
Nomnom & Sashenka and
Tota Colony help to sustain. Occassionally,
Old Scratch or
Combustion Brawler disable entire decks.
There are only two
Oni Inciter against attachments. That's sometimes too little. Maybe, I should try adding
Siege Breaker.
There are a few cards that I just tested out here and should replace:
Cackling Hustler,
Steam Sprite,
Aggressive Ursine and
General Izalio (units already have 6+ attack by the time I have 6 power to play him). Maybe, also swapping
Kaleb's Favor for
Seek Power.
Also lack the fantasy if it was worth to add a Market to the deck. Suggestions are welcome!
I mostly play casual PvP and enjoy the randomness of the interactions a more diverse deck offers. But point taken for competitive deck building.
Regarding units with 6 defense, it just matters that one of the units fulfills this criteria for the Sling to trigger. That was often achieved with 8 such units.
I have 7 cards that grant Aegis. That was usually enough to protect the Slings. But Mistveil in the market could indeed secure Aegis when needed while double-triggering the Sling.
There are good ideas and bad ideas here. But, part of the bad stuff-- no offense intended-- is a fundamental misunderstanding of deckbuilding principles.
"Most decks with Sling of the Chi combo with Belax Suppressor. I wanted to achieve this differently by boosting the attack of units I draw to 6+."
^ You want to be original. Cool, that's fine. But what's missing is the incentive to run units that you have to work harder to combine with Sling. You should find units that become much more powerful once you achieve "the dream" of playing them while Sling is active.
Also, Sling isn't just about 6 attack; it's also about 6 defense/health. That's the draw power part.
Why not find the right cards and run 4 copies each of those cards? Running less than 4 means you have a way to search out what you want, you get diminishing returns when you play too many copies, the card is powerful-but-situational, or the card costs a lot of Power to play. (There is also a certain relic-- hint hint-- that give you a big boost if all your cards are unique).
But, generally speaking, you find the cards that you want and run 4 copies of each one.
Furthermore, you should definitely use the Market to grab Mistveil and give yourself aegis when you need it. (I recommend Delivery for that).