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I tested this deck on the ladder in Diamond. In 10 games, I went 5-5. Here are my observations:
1) I don't like the pitiful removal suite this deck has. There's only one card in the entire deck that can actually kill an enemy unit, and it can't kill many of the most problematic creatures. When I played this deck, a first turn Battlefront Dasher completely put me on my heels. And a cannon on a creature can be almost impossible to deal with - I had one guy put a cannon on his first turn dasher, and that was game - I basically didn't have anything that could deal with it. I'd recommend going with Defiance and Permafrost. Neither one is perfect, but they can deal with an early rush of creatures that otherwise can just overwhelm you.
2. I like having both Torgov and Velise. Both are excellent in this deck, and it ups the quality of your Heros.
3. I really just don't get Stormhalt Plating. Games with this deck rarely should go to eight power, and if they do you have some decent power sinks (Sketch, Kothon). I didn't get to use it once - but my opponent did, after he played Mindbreaker Staff on me.
4. I admit I never drew Bless the Wild, but I doubt its usefulness. The amount of cards played directly on your is surprisingly small in Expedition, and this doesn't help you dodge Permafrost or a relic weapon. I think Finest Hour - a card that is even better when you have a decent amount of Aegis units - might be better.
Needless to say, Sunny brings a lot more credentials to the table than I do. But that was my experience with the deck.
Defiance could be good, replacing some of the top end. I think Trick Throw is generally better because that actually lets you deal with a Xulta Ambassador, but Defiance can be an answer to a huge Helena. Edit: but even then it might not actually answer it, because they can just sit back and block with a huge flier you can't deal with. The 4 cost silence stun invoke might be an option, but my experience was that it was too clunky.
I really liked the Stormhalt Plating, and it's incredible against control. It's tricky to know when to inscribe it though, and maybe if you try inscribing it more aggressively your opinion of it might change
Bless the Wild can definitely be swapped for something else. In the FETL playoffs somebody played Flicker to deal with sweepers, and I thought that was pretty good.
1) I don't like the pitiful removal suite this deck has. There's only one card in the entire deck that can actually kill an enemy unit, and it can't kill many of the most problematic creatures. When I played this deck, a first turn Battlefront Dasher completely put me on my heels. And a cannon on a creature can be almost impossible to deal with - I had one guy put a cannon on his first turn dasher, and that was game - I basically didn't have anything that could deal with it. I'd recommend going with Defiance and Permafrost. Neither one is perfect, but they can deal with an early rush of creatures that otherwise can just overwhelm you.
2. I like having both Torgov and Velise. Both are excellent in this deck, and it ups the quality of your Heros.
3. I really just don't get Stormhalt Plating. Games with this deck rarely should go to eight power, and if they do you have some decent power sinks (Sketch, Kothon). I didn't get to use it once - but my opponent did, after he played Mindbreaker Staff on me.
4. I admit I never drew Bless the Wild, but I doubt its usefulness. The amount of cards played directly on your is surprisingly small in Expedition, and this doesn't help you dodge Permafrost or a relic weapon. I think Finest Hour - a card that is even better when you have a decent amount of Aegis units - might be better.
Needless to say, Sunny brings a lot more credentials to the table than I do. But that was my experience with the deck.
I really liked the Stormhalt Plating, and it's incredible against control. It's tricky to know when to inscribe it though, and maybe if you try inscribing it more aggressively your opinion of it might change
Bless the Wild can definitely be swapped for something else. In the FETL playoffs somebody played Flicker to deal with sweepers, and I thought that was pretty good.