First attempt at Knucklebones control after 1/6 buff to 6 cost. It's real bad, but can win a Gauntlet with some luck. I don't always lose in casual, seems pointless to play in ranked.
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Deck Rarities
8 15 33 13
Card Types
10 7 29 3 26
Contains Cards From Campaigns
Jekk's Bounty [Set1001]
Into Shadow [Set1004]
Promises by Firelight [Set1007]
Archetype
Control
Updated
January 24, 2020
Added
January 6, 2020
Views
432
Eternal Version
Promises by Firelight
BBCode For Comments
Deck URL
Revisions (Since last major patch) January 24, 2020
It's quite fun in Gauntlet, because they don't run a lot of relic removal. The basic idea is pretty easy, just stall and kill stuff until you can drop Karvet or a Knucks. Perhaps you'll get the stone for it someday! It could work without the Karvet's and the Peaks - I think Garden is a fine sub for Peaks. Little Vara is pretty important, as are a lot of the rares. It does need a BUNCH of campaigns. Honestly, I should probably have Hailstorm over Malediction. EDIT: or maybe not because it's an even deck lol
Knucks does remove all faction requirements. The problem with all in on Knucks is that Knucks is really is more of a fun-con than win-con. The deck would probably be better with Tasbus or Rosts with Champ of Cunning as finishers.
I just threw together the base for one, Sadly i dont have enough cards for it T_T
My Approach was pretty different though ^^ and 100% based on Knuckle