I just won my "win 10 games in a row in ranked" challenge with this deck. My winrate is 75%.
This deck abuses the destiny echo mechanic which makes you draw 2 extra cards after u draw a destiny-echo card. This makes it so once you have a 0/1 destiny cliffside porter in your void or on the field every dark return, immortalize, meditation or alhead ultimate makes you draw 2 extra cards.
This gets even more insane because you can forcedraw all your revenged cliffside porters with press-gang. So the RNG of revenge gets completely removed and you just keep recouring your porters, making them completely insane while also drawing your entire deck while doing so. This is WAY faster and more reliable then doing the same with clockroaches or drakes. Getting one of those with destiny usually means you allready won long ago but it wont help you in tough matchups. This deck trys to get a destiny cliffside porter every single game.
This deck is very hard to play. I optimized it for 150+ hours of eternal and basically am not playing anything else.
In your starter hand you are searching for:
- 4 mana with all factions covered at 1
- 2 mana ramp dude with fixing
- cliffside porter + revenge and primal + shadow influence
- a trader or a pressgang
- 2 mana carddraw
The ONE goal you have is to get a destiny cliffside porter. Doesn't matter if its 0/1, because once you have it you draw so much and escalate so quickly that you win basically every matchup in the book.
I'll make a more detailed post on reddit when I hit masters this month.
p.s. And yes I realize that once people know what Im doing they will royal decree my porters and Ill have to get another echo unit in the market to compensate. So far no one understands that they are the actual threat and people keep deleting units i dont care about instead of the porters. They dont even torch them when I revenge them. Its rediculous how meek those porters seem to most people till they straight up kill everyone.
This of course is to slow for many of the really low going aggro decks but saved me many times against even paladin and other midrange stuff. All of those decks get shit on in the late game btw. (Ive not lost a single game where my opponent played martyrs chains or svetya. My lategame is just consistently way better.)
The biggest offender for my deck is tocas. The only answer I have is the knife from the market, because he goes below pristine light and cant be killed with my xenan initiations.