I made this deck specifically to combat Forged in Shingane, since that's the deck everyone gets, but it's served me well so far. I also made it with the intention of including no legendaries.
Save your torches and such to eliminate the opponent's Oni Quartermaster
s and Jishu, the Burning Brush
es (if they have the Upgraded-More-Expensive version of the same deck). On that same token, mulligan aggressively for some early game. You don't want to be stuck plonking down 4-drops while the Oni Pain Train picks up steam.
AND weapons? Infernal Tyrant
AND 2-health creatures? What gives?"
Yep! I found that once the boards were developed, I would have problems making my 2-drops useful, so I picked ones that are very "combustible" while still having decent stats (and Jishu to bring Lethrai Falchion
out when you need it. Plus, pretty much all the weapons in this deck make them survive Tyrant anyway; no matter what you're Combusting, you don't lose out. Also, Waystone Elemental
's Shardlings do
get hit by Tyrant. That swung me the game at one point.
Careful use of your 1-drop spells is essential to this deck. Sometimes, you're gonna have to put down Clan Huntcaller
just to Combust
her and reach that One Annoying Dude. Steward of the Past
is an excellent un-Vanquish
able beatstick-stopper that can still defend if it gets silenced, so I wouldn't recommend busting him, but everything else is fair game.
After a few trials with card draw problems, I discovered what this deck actually
needed was card advantage
, hence Treachery
for early/mid and Azindel's Gift
to stall for time until you find another Tyrant.
Possible Swaps: Torches for Combusts if you're dealing with beefy threats or silencing your Stewards too frequently, though don't go overboard. I usually use Pilfer
as a "Seek Power
With a Chance For Gas" so you can swap that out, too. I considered taking out Gilded Flames
, but it perfectly deals with Quartermaster/Jisho and that card draw lategame when the expense doesn't matter is hard to ignore.
I guess you could also swap out the non-lifesteal 4-and-5-drops for whatever legendaries you have, but that would defeat the purpose, no?
Anyway, tell me what you think!