Greetings,
Here is yet another deck I've been using to grind the gauntlet. I've been toying around with mono-faction decks to grind specific factions, and I've had problems creating a mono-fire deck that is consistent in gauntlet. So, I sprinkled in a pinch of Time and Justice, and the result is a pretty consistent grinder. You might not go on 70-0 runs, but the deck is fun and successful enough in gauntlet to merit posting on Warcry.
The deck accumulates faction experience as if it were a mono-faction deck. I put just enough Time and Justice to strengthen the deck for longevity in gauntlet:
Justice is for Vanquish and Duo. The life gain from Duo is well worth it.
Time is solely for market cards to counter specific problems in gauntlet.
Aside from that, it's a fairly standard mono-fire gunslinger deck.
Faction influence isn't too much of a problem. You only need 1 green and 1 white (more if you want to play Burden from the market). I've yet to ever play Lumen (Lumen could be swapped for just about anything) . I've had 1 or 2 instances where I had to wait an extra turn to play Jekk due to lacking 1 fire influence, but these moments were rare in my testing. Maybe he could be swapped out for something else, but I'm happy with how this deck performs.
Anyways, have fun!