The deck was inspired by the change to Reliquary Rider.
Permafrost,
Levitate,
Accelerated Evolution,
Praxis Displacer all help the Raider get through. The deck is only lightly splashing Primal so we can play
Sand Warrior, because what's the best way to make sure a 3 drop sticks? - playing 2 of them in 1 turn. You also often play
Sand Warrior on turn 2 thanks to
Trail Maker. Then we just fill in the rest of cheap units that replace themselves or ramp and slam
Xenan Obelisk for the win. We also have some copies of
Scouting Party to win the late game.
I don't play crests to minimize the ammount of depleted power as the deck is fairly reliant on curving out but it's possible that some number of them could replace Monuments and maybe 1 or 2 seat. I didn't really have any problems with influence so I like to keep it simple for now.
My 2 cents. Took the time to write this cause i like your idea.