EDIT: Direwolf has released a patch so this combo no longer works. After you play the first Faceless One from discarding it you will draw a copy and pass the turn to the opponent.
What happens if we give
Faceless One unleash?
The game plan is this:
1)
Glen Pathcutter go to your void and give
Faceless One +2 attack.
2) Get
Valley Whisperer from the market
3) Deploy a
Hearth Smasher or
Iceberg Scattershot
4) Play Valley Whisper and Faceless One (which will draw an unleash copy).
Discard the unleash copy at end of turn and play Faceless One from your void. Draw an unleash copy.
Discard the unleash copy at end of turn and play Faceless One from your void. Draw an unleash copy.
Discard the unleash copy at end of turn and play Faceless One from your void. Draw an unleash copy.
Discard the unleash copy at end of turn and play Faceless One from your void. Draw an unleash copy.
Discard the unleash copy at end of turn and play Faceless One from your void. Draw an unleash copy.
Discard the unleash copy at end of turn and play Faceless One from your void. Draw an unleash copy.
You get the idea.
The deck is incredibly fragile and I didn't put much thought into it.
Tried out my own variation of this idea utilizing Reweave and other such cards, got the combo assembled, and when I didn't have any more plays to make (four unleashed Faceless on the board, one in hand, no power left) I ended my turn, it made me discard Faceless, played it, put another one in my hand, and then it just passed the turn. It didn't discard the last Faceless that I made.
What gives?
Am I missing something?