but there is a downside -- it's somewhat slow.
however, it's
VERY fun! there's rarely a moment where you don't feel completely in control.
our top end units (
Direwood Pack and
Champion of Cunning) are not only super hard to kill due to aegis but they also scale incredibly hard, making games end very quickly when reaching turns 6+.
and the newly released
Tenacious Heron is absolutely bonkers. it's a 4 strength aegis flyer that
never stops weakening/killing enemy units... it's wildly powerful.
Iadria, Twisted Brewer is the all-star. the AI have absolutely
no idea how to deal with this card and will 2 or 3 for 1 themselves constantly with double or triple blocks. however, the AI do recognize she's a huge threat (despite seemingly not to understand how her effect works) and will often remove/silence her immediately.
the deck also never suffers from power issues due to the plunder of
Exploit, the 2 mana draw spells, and the 4 inscribing
Direwood Packs. it's also quite modular and cheap, using only 4 legendaries from the base set (
Midnight Gale).
now, one of the keys to making the deck run smoothly is reaching a critical mass of
damage dealing spells to capitalize on our unsung hero --
Grenahen. a 1/3 life steal for 2 is an amazing body that slows down early game aggro and survives our lightning storms while we stall to the late game. on top of which she provides amazing card advantage. we have
36 cards she can hit including units, hard removal, draw spells, and board wipes. granny gives us access to
literally any type of card we need; she's the backbone of the deck.
as for the deck being modular -- any card that has the word "kill" or "draw" on it can be replaced with anything else that has those words on it... while i think everything in the deck is arguably the best/most synergistic version of any given kill or draw effect, there are lots of other options that won't drastically affect the deck's performance. however, i do recommend keeping as many damage dealing spells in the deck as possible.
replacements/alternates:
Midnight Gale -- definitely not required for the deck. they can be replaced with more removal/draw or something like
Feln Bloodcaster. i also ran
Rift's Edge for a while which was fun but they were pretty slow and felt win-more.
if you don't have
Furious Accusation or
Icy Scrying --
Wisdom of the Elders,
Trailblaze,
Strategize,
Read the Stars, or
Forbidden Research other removal/control options --
Desecrate,
Dangerous Gambit,
Stormblast,
Backlash,
Display of Survival,
Hailstorm,
Cover From the Storm, etc. are all very viable.
market talk:
Thicket Trap -- good anti aggro card that also weakens weapon/equipment decks
Heavy Hail -- emergency boardwipe that gets around aegis
Magnetize -- true anti-weapon tech that also perma-stuns a unit
Mirror Image -- extremely powerful with our scaling cards and is almost always my go-to pick
Turn to Seed -- great spot removal that pairs nicely with our lightning storms
icy scrying is part of the community bundle, it's 25k gold in the bundles section of the store.
I really like this deck, it's solid and fun. i just cut stealth strike (because of powerbase) and added x2 in cold blood.
Thanks for sharing
and i assume by "because of powerbase" you mean you don't have all the of dual powers like cylix and crest? instead you can play Mark of the Den, Feln Banner, or add 2x more painting/tome. Or just run a few Shadow Symbol (i had these in originally but cut them because i pretty much always had 6S by the time i was playing stealth strike). also, stealth strike is basically a Deathstrike that has revenge AND can be picked up with grenahen; it's super solid. BUT it's not entirely necessary so it's a fair cut. might i recommend Desecrate as an alternative to cold blood? it's cheaper, fast, and deals damage to you so grenahen will be able to grab it. just a thought...
thanks for playing the deck!