On the following days, I will be posting my Expedition brews, which are about reviving the decks I had from old Expedition with new cards. They should all be pretty self-explanatory. Please let me know if I missed out on anything good!
The ShiftstonedEternal Power Calculator is a deck-building tool that visualizes your odds of drawing enough Influence and Power based specifically on the cards found in your deck.
I also put together Praxis Aggro, and it performed decently, especially since it has a good site (the Amphitheatre). I think that Praxis to be decent, you need to be prepared to have a slightly longer game than just your typical 1, 2, 3 kill aggro (which does work in other colors). I have a couple of thoughts:
1) I would put inApprentice Mage. Decent beater and can really enable higher cost cards. I also have no idea why you aren't playing Javan, the Steel Crest. The card is insane, and gives you a decent long game.
2) Have you tried Solux, Blinding Radiance? I admit that I haven't crafted it myself, but could be an upgrade over the Pheonix.
Otherwise this is a good draft of a deck that has more of a long game than the other aggro decks out there.
3) I would cutSearing Strike and go up to 4 Searing Fist. It's just a better removal spell, and usually you don't care about silencing stuff.
1) Apprentice Mage is a no-go for me here as it does not fit the aggro archetype very well. I had the same issue with Javan, the Steel Crest, when I was considering him, but I think I will give him a go anyway and see how it goes.
2) Makes sense, but not enough shiftstone, I only have Phoenix from the theme decks.
3) I personally prefer Searing Strike not because of silencing, but for the additional tempo boost against similar unit-based decks. I do however admit it being awkward when there is something to remove that strike cannot reach, but Searing Fist could. I think I will go 3-3 with those.
1) I would put inApprentice Mage. Decent beater and can really enable higher cost cards. I also have no idea why you aren't playing Javan, the Steel Crest. The card is insane, and gives you a decent long game.
2) Have you tried Solux, Blinding Radiance? I admit that I haven't crafted it myself, but could be an upgrade over the Pheonix.
Otherwise this is a good draft of a deck that has more of a long game than the other aggro decks out there.
3) I would cutSearing Strike and go up to 4 Searing Fist. It's just a better removal spell, and usually you don't care about silencing stuff.
1) Apprentice Mage is a no-go for me here as it does not fit the aggro archetype very well. I had the same issue with Javan, the Steel Crest, when I was considering him, but I think I will give him a go anyway and see how it goes.
2) Makes sense, but not enough shiftstone, I only have Phoenix from the theme decks.
3) I personally prefer Searing Strike not because of silencing, but for the additional tempo boost against similar unit-based decks. I do however admit it being awkward when there is something to remove that strike cannot reach, but Searing Fist could. I think I will go 3-3 with those.