This is my first shot at a deck. I'm still new and working on a large card pool, so I had to use what I had in this creation.
My aim here is to combine
Avisaur Patriarch and duplicator cards like
Clutchmate and
Twinning Ritual to build up a dino wall. Draw and nightfall effects allow me to maintain hand size and mill for the Dinos I need.
Admittedly this deck can suffer against minion spam and control decks, but I've been enjoying it so far. Please let me know if you have any improvement ideas! Thanks for looking!
Sideboard is mainly for cards I want to add but either can't afford or can't find space for.
Update: On helpful feedback, I removed
Read the Stars for
Wisdom of the Elders, added a couple echo cards
Twinbrood Sauropod &
Pteriax Hatchling, and removed
Fishing Dinoch and
Bellowing Thunderfoot to fit them in. Will likely add a market next.
4 Meditation (Set4 #54)
2 Permafrost (Set1 #193)
2 Predator's Instinct (Set1 #75)
4 Savage Skybrood (Set3 #156)
4 Lightning Storm (Set1 #206)
4 Scaly Gruan (Set1 #215)
4 Second Sight (Set1 #207)
2 Strategize (Set3 #165)
4 Twinning Ritual (Set1 #79)
2 Unseal (Set3 #167)
4 Pteriax Hatchling (Set1 #354)
2 Wisdom of the Elders (Set1 #218)
1 Deranged Dinomancer (Set1 #223)
2 Nesting Avisaur (Set1 #225)
2 Twinbrood Sauropod (Set1 #113)
2 Predatory Carnosaur (Set1 #118)
7 Time Sigil (Set1 #63)
4 Amber Monument (Set1 #420)
12 Primal Sigil (Set1 #187)
1 Crest of Wisdom (Set3 #261)
2 Elysian Banner (Set1 #421)
4 Seat of Wisdom (Set0 #63)
This deck was all over the place in its first draft.
I decided to run a lower curve and added Wisdom of the Elders instead of Trailblaze and Read the Stars, even though I like the Nightfall Idea you had going.
Worldbearer Behemoth was been thrown in, just because I own him, he fits perfectly as in that it needs to be answered immediately or the snowball will benefit us extremly.
Clutchmate did some work, but felt too slow in general. If this deck has to fight the meta, you cant afford to run 'win more' cards like this, atleast for now.
I mean,you can run them, but you will suffer for it. Instead being proactive on the board and playing minions and thus putting pressure on your opponent is what this archetype should aim for, in my opinion. You can probably use Fishing Dinoch in its place, it felt easy to trigger the conditional effect on him.
Also, conditional cards in general, especially spells, should be played with caution. I had quite some games were I had substitutes as well as second sights and twinning rituals blocking me from doing anything that could win me the game.
I do understand why they look interesting in this deck, though.
Baying Serasaur did quite some work too, even though it feels like a draft card, at best.
Also, the Inspire Package felt really nice, even though they bring nothing to the tribal theme.
Still, this could be worked with! I really liked it!
I also played around with Duskraider for more nightfall synergy as well as big, stompy dinosaurs with Berserk! :)
Especially if you run Overwhelm Units, this could be useful to connect more damage to the enemy face.
I like the additions you made so far, maybe 4x Twinbrood Sauropod is a bit too much, potentially making you discard your hand because of overdraw.
This deck was really good at putting on early pressure, maybe incorporating some spells to interact with enemy spells could work wonders.
Backlash or Unseal could really put in work for you.
Im still experimenting myself, but considering your cardpool is extremly limited, I wanna mention that you had a really cool concept in mind.
Judging from your cardpool, also that youre pretty new to the game, in that case - well played and nice deckbuilding skills. :)
It was a bit overloaded at the start but you already realized that you have to cut some stuff out! Nice!
PS: I wanted to mention Lightning Strike aswell instead of static bolt.
Putting Static Bolt back on your deck sure ups the damage but you lose valuable tempo.
Lightning Strike would fit the same spot, as removal against targets you wanna kill / hit immediately, or even Permafrost
I did do a couple runs with permafrost, but it felt like it got mitigated more easily than removal - might just be a coincidence that I ran up against so many decks with relic removal and endurance. I think I'll give Unseal a try though, and Lightning strike does seem like a much better alternative to Static Bolt. Thanks!
I'll post back with some ideas that might've been what youre looking for.