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Severin Hunt/Devour

Expedition Deck By
MoonCricket

+1

Cost Curve

Type

Faction

Information

Decided to post this list as I didn't see too many FPS decks going for more of a midrange setup. The name of the game should be fairly obvious, stall and kill enough stuff till your turn four to five unit drops. The general creature list is chosen to ensure a double sac off Feed the Hecaton. Definite MVP for dealing with games that run late goes to Nomnom & Sashenka in concert with Heavy Hail or other means of direct unit damage.
As effective as this deck is, I shouldn't need to tell you how hit or miss it is against most sweaty praxis/wasp cookie-cutter slop that this community seems to love running.

Feedback or recommendations are appreciated.

Expedition Information

Expedition #29
October 18, 2023
Behemoths of Thera [Set14] Battle Lines [Set15] The Devouring [Set1145] Separate Ways [Set1155] Behemoths of Thera Reprints Battle Lines Expedition Vault Battle Lines Reprints Grand Excursion Save the Day Gareth, Veteran Lantern Colossal Rodent Altin, Bird Whisperer Surveying the Rift Morbid Deal Patrice, Outcast Queen Protective Crow Dran the Farmer Tripwire Trap Coerce Back to Back Nomnom, Epic Epicure Monarch Cloak Citycrusher Gekkota Menace Furious Accusation Aggressive Meeting Bounty Board Finneas and Finneas The True-Sight Map Eris Beastbane One Eye, the Huntress Unlikely Pack Tight-Lipped Ziat's Crackdown Defy Authority Steelwarren Noble Enormous Anura Corrupted Croaker Squash Belief The Hive Falls Invitation Eyes of The Hermit Krogar, Unburdened Rift's Edge Telia, Perfect Timing Altruistic Bonepicker The Beast Slicer Working Together Injustice Seek Refuge Steelwarren Rebel Lystia, Flighty Mistral Sky Race Gareth's Advice Scared Beetender Vara, Decisive Action Svetya, Demand Justice Talir, Looking Forward Eilyn, Battle Ready Queen Corrupted Riftborn Riftbreak Aeda, Heretical Forgemaster Ageless Knight Icy Scrying Listening Bug Marvelous Imperion Master Archivist Mogen, Demagogue Ooze Tower Unstable Hellion Zadia, Fearsome Outcast Zephyrus, Unparalleled Youngblood Guide Boundless Hunger Cuno, Localized Rewind Camrin's Sniper Rifle Deathless Lurker Led Astray Zora, First Responder Ancient Agreement Sparring Session Conscriptor General Rite of Purification Daisuke the Imposing Shade-Drinker Subdue Veena's Masterpiece Tenacious Heron Veena, Rising Queen First Shipment Murgo, Reluctant Councilor Fundraiser Sightless Tunneler Friendly Discount Feral Centipede Crisis of Faith Akalur, Hecaton's Chosen Akalur's Ravager Lost Traveler Proof of the Journey Paranoid Sheriff Well-Traveled Waystone Commander Ironthorn Evelina's Insight Ghodan's Takedown Velok, the Witherflame Alliance of Convenience Untapped Rift Mouth of the Hermit Omniscience The Rending Squall Abhorrent Revival Sky Hive Protector Winter Tomb Protective Embrace Phila, Honey Chef Marrow Cutter View All

Details

Shiftstone Cost
Does not include campaign cost
65,450

Premium Cost
261,600

Influence Requirements
2 3 1

Power Sources
11 13 11 12 4

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
7 14 34 8 11

Card Types
20 11 17 0 27

Contains Cards From Campaigns
Separate Ways [Set1155]

Archetype
Control Midrange

Updated
August 10, 2024

Added
August 1, 2024

Views
1,657

Eternal Version
Separate Ways

BBCode For Comments

Deck URL

Revisions (Since last major patch) August 10, 2024


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Comments

thewamts Eternal Version: 24.06.19
Every dual needs to point at Primal, otherwise you should just cut Severin for a more reliable 5.
Vincent8307 Eternal Version: 24.06.19
Nice deck. Just don't like the power base. I suppose you could improve it.
MoonCricket Eternal Version: 24.06.19
Thanks for the comment bud, glad its working for you. I did just update the land-base to reflect what I've been running lately. Using marks definitely helps to smooth influence and ruinous can provide spot artifact removal in a pinch. Might be what your looking for but if you really want consistency I'd say drop whatever you don't like for a set of seek power.
Grundle Eternal Version: 24.06.19
I'd cut urge to feed for tripwire trap or icy scrying.
MoonCricket Eternal Version: 24.06.19
I've been playing with Icy Scrying over urge since I saw your comment and it definitely performs better. I was mainly hesitant to use it for risk of drawing/burning a potentially good card, in hindsight a pay 2 draw 2 (even if conditional) is always worth it. Good recommend!