Pledge at least $1 to eternalwarcry.com on Patreon and the ads will be removed as a thank you!

[Top 10] Argenport Easy Mode

Expedition Deck By
Serus
WSG (We Stream Games)

+7

Cost Curve

Type

Faction

Information

The deck plays similar to most decks centered on these justice units with a few differences. Ideally, between Crownwatch Paladin, Scalesworn Patrol, and Hojan, Beloved Son, we're trying to buff our units out of range of Saloon Massacre and then hit our opponents with a one-sided board clear. If any of our units get caught in the crossfire, we can simply bring them back with either Sinister Rumors or Argenport Blueprints, but most of the time you'll want to save this recursion for only your best units. One of the best cards to hit with buffs is Bloodsucking Skeeter as it notably is immune to Auren Condemnation, which is a big deal in this type of deck, and at a certain point it can only be answered by board clears or a Desert Marshal. Otherwise, if we have a Lunar Claw on hand we can also check for a condemnation that way before swinging. Between Helena, Skyguide, Furious Magniventris, and Crownwatch Paladin we also have some decent protection against stun effects from enemy Magnis and Helena helps to get a unit over their heads sometimes to remove any built-up Magni armor.

The deck's biggest Achilles heel at the moment is the Aid of the Hooru deck, being that AP's best answer to control, Silverblade Menace, is absent from the format. Otherwise, the deck slays most other meta decks. Just keep in mind that if you're facing a Xenan list, you'll likely want to mull for a Saloon Massacre, lest Huntmaster Vikrum use the units you've worked so diligently to buff against you. That's all for now folks. Now go out there and give Rakano what for!

Expedition Information

Details

Shiftstone Cost
Does not include campaign cost
27,100

Premium Cost
190,400

Influence Requirements
4 2

Power Sources
17 16 8

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
6 24 28 6

Card Types
28 6 16 0 25

Contains Cards From Campaigns
Hour of Glass [Set1115]
Valley Beyond [Set1125]

Archetype
Midrange

Updated
April 25, 2022

Added
April 12, 2022

Views
4,404

Eternal Version
Valley Beyond

BBCode For Comments

Deck URL

Revisions (Since last major patch) April 25, 2022


Advertisement

Comments

ReBeaver Eternal Version: 22.03.02
I'm having incredible success with this one. It is pretty flexible like you say. I'm even winning matches after I couldn't avoid the opponent's Huntmaster Vikrum and they snatched one of my super buff'd Magni.
Rizahn Edited Eternal Version: 22.03.02
Obviously you made this deck work but I don't really get how. It seems extremely inconsistent? Like the chances you will get (1) a 2 drop (only 8 in the deck) AND (2) something to buff it (only 8 in the deck) AND (3) a one-sided board clear (only 4 in deck) are very low?

And that's excluding all the 1 and 2 cost removal that can pick those off.

I mean I go .500 with it, but I don't really understand the strategy as described
Serus Edited Eternal Version: 22.03.02
In an ideal world, that's what we're trying to do, however, I'm describing that more as the dream scenario, so don't hold yourself to that strict of a rule or you'll never get anywhere with the list. The name of the game here is value and the deck is good at that. Most of the time you're just going to want to play out your units on curve as best you can and try to play around the things you suspect your opponent has, just like you would in any other list. What makes this deck shine is that we can quickly outvalue our opponents with all the ways we have of buffing our board and that AP offers recursion that other decks don't see access to (i.e. rumors and AP blueprints are beasts in the right scenarios). If we get behind, condemnation, saloon massacre, magni, and some buffed up lifesteal units help us to catch up. Just try to diversify your threats and play to the best of your ability. Hope that helps.
nsotiszm Edited Eternal Version: 22.03.02
Eavesdrop might be worth considering as a response to TJP Control (I assume that's what you meant by "The deck's biggest Achilles heel at the moment is the Aid of the Hooru deck"). Eavesdrop steals their void, so they can't reanimate any spells with Davia, Azurebreaker

Or Steyer's Eyes to curse them with Adjudicator's Gavel