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I can understand why the addition of a dissociate, but could you please explain the purpose of darkveil agents and snowcrust yetis instead of teachers, creeper and lethrai stalker? Is it an attempt at dealing with early rakanos/skycrag aggro threats?
I just played Maul in the invitational with 4 teachers and they were by far the worst performing card. I knew they were bad beforehand, but they are good in the mirror and I thought I would need to win at least one mirror match to win the tourney. The problem is that teacher almost never connects against the popular decks. If I play darkveil instead and it dies, I still get the nightfall trigger, which is 1 draw and 1 damage, increased to 3 damage once I play Maul. When you play a teacher and it dies, you are usually losing a card and 3 damage compared to getting a nightfall unit killed.
I cut a lethrai darkstalker and added snowcrust yeti to lower the curve. Its a lot better to have 7 1-drops than 4 in a tempo/burn deck. Initiate would be an option if it didn't die so easily. Creeper and darkveil are close, but I think dodging defiance, snowball, vara's favor, and highwayman is better than deadly. You should be removing your opponent's units for the first few turns anyway.
Thank you very much for this deck! It's super fun, it's fast but not aggro, it's not too complicated and at the same time not too simple. And after all it's good on ladder.
I try brewing myself, but this creativity is just overwhelming. THANKS!
Omg, I played against this deck in ladder (was rank 200 at the time) and it was super frustrating. I was playing Grixis Control and I got stomped. Would be curious to see how this deck fairs against my main list in a best out of 5 though only because I run so much aegis and that particular hand wasn't great against the line up. Overall, I really like this deck and I'm happy you posted a list. Looking forward to running it on ladder!
Went on a terrible lost streak with this, but I also didnt fave any of the deck you mentioned this was designed to counter. Would you say the winrate is pretty poor against aggro/recursion decks, because that's all I faced and I'm trying to decide if that was just bad MU's or bad plays. I find my opponents can play cards out fast enough that my mauls only hit for around 10, and I cant chip them down to 10 along the way
What an amazing deck! Been a long time since I've had so much fun playing Eternal, this deck feels really fresh with the added perk of being competitive. Thank you!
This deck is awesome in testing so far on ladder! I have put in Unraveling Fanatic in place of Lethrai Darkstalker and 1 Nocturnal Creeper. So far Fanatic has been a total blowout if it flips and even if it doesn't flip you're ahead on cards, they have wasted removal on a 1/1, and your Maul just add 2-4 damage.
It looks like a fun card, but the nightfall cards are more competitive. If my opponent kills it, then nobody draws any extra cards or takes extra damage. Nightfall units are guaranteed to draw each player a card, they have much better bodies, and they have synergy with Winter's Grasp and Lunar Magus. Fanatic is also very weak to Highwayman and Valkyrie Enforcer.
I cut a lethrai darkstalker and added snowcrust yeti to lower the curve. Its a lot better to have 7 1-drops than 4 in a tempo/burn deck. Initiate would be an option if it didn't die so easily. Creeper and darkveil are close, but I think dodging defiance, snowball, vara's favor, and highwayman is better than deadly. You should be removing your opponent's units for the first few turns anyway.
I try brewing myself, but this creativity is just overwhelming. THANKS!
https://eternalwarcry.com/decks/details/OdYAqhxHfKw/nightmaul-revisited?view=list