- The ideal hand contains an Evenhanded Golem, another 2-cost unit and 2-3 Sigils. Always play the golem before playing any power for the turn, due to Seal of Devotion
- Try to always get some value out of Vara's Favor rather than just pinging the opponent.
- Memory Dredger is probably the most important unit in this deck, you should only play it when you are fairly sure the AI won't have a way to remove it. It is worth noticing that bringing back a Dreamsnatcher from the void will also refresh his ultimate ability, which can be another win condition in the late game.
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Deck Rarities
11 15 16 16
Card Types
27 1 22 0 25
Contains Cards From Campaigns
Dead Reckoning [Set1003]
Into Shadow [Set1004]
Homecoming [Set1005]
Archetype
Control Midrange
Updated
October 17, 2019
Added
September 23, 2019
Views
2,113
Eternal Version
The Flame of Xulta
BBCode For Comments
Deck URL
Revisions (Since last major patch) October 12, 2019
Which cards did you replace for it? And how often does the AI have 10 or more cards in the void?
I have actually added Incarnus, Makkar's Listener from the new set for some good results.
I didn't really replace any card, I just lack Memory Dredger and don't really want to create it just for a gauntlet grinder.
Also I don't think removing Dark Wisp and especially Devour does this Deck any good. The drawing power is really helpful.
With no way to remove relics, decks like The High Council might be problematic if you can't close the game out before Xenan Obelisk comes down. This was my personal experience.
I have actually added Incarnus, Makkar's Listener from the new set for some good results.
Also I don't think removing Dark Wisp and especially Devour does this Deck any good. The drawing power is really helpful.
That aside I had fun playing this deck :)