A new spin on Talir combo with a potential infinite loop.
If this combo goes off it goes off hard and wins the game on the spot 90%+ of the time with proper execution.
Your opponent will usually not get another turn.
This version of Talir does not have any kind of grind elements to it like the carver/Kato version.
It is a 100% all in "win on the spot" combodeck.
Good matchups:
- midrange e.g. xenan strangers (usually to slow)
- control e.g. creation control (to much durdling)
- other combo decks (your combo wins harder)
Bad matchups:
- low to the ground aggro e.g. Yetis/Rakano/Combrei
(usually to much pressure and vanquisher's blade will ruin your day if they play it)
Play pattern is mostly the same as with other Talir combo versions.
Only difference is while you are comboing, you usually always go face except if opponent has like 45+ HP (you will run out of time and end your turn).
If Unraveler gets played through destiny you sac everything except Talir/Kairos and start the loop again.
You always market away Unraveler to get access to him via smugglers that get played by destiny while you combo off later on.
You usually want to keep access to your void while comboing, so don't shuffle your own void back with reclaimer without reason e.g. milling yourself.