This deck absolutely sucks right now, don't use it to climb. The meta has shifted significantly since I first started playing this, and everything punishes it. It is still super fun to play, so save it for casual or when you've already hit masters.
I'll be playing a 2-color aggro deck to climb the rest of the way through diamond, and I suggest you do the same.
Shiftstoned power calculator: https://www.shiftstoned.com/epc/
Xenan initiation>Alessi/Student for Dark Return, Press-Gang for Revenge, or Tavrod to trigger ability.
12 Minotaurs and 7 weapons for Tavrod to hit (vs 8 minotaurs and 7 weapons in the old AP Midrange decks)
Auric Interrogator+Xenan Initiation/Dark Return/Stand Together to trigger ability. Lifesteal cancels out ability cost.
Dream opener/influence minimum:
T1 Alessi TJ
T2 Xenan Initiation/Awakened Student TJ
T3 Merchant TJS
T4 Tavrod TJJSS
T5 Spellcraft Sword of Unity TTJJSS
OR
T5 Auric Interrogator + Stand Together TJJSS
OR
T5 Xenan Initiation+Stand Together>Tavrod Killer removal TJJSS
Market:
Sword of Unity for curve/lifesteal
Wasp for Icaria/Big dumb units
Banish for Chalice/Obelisk/Weights/etc
Siraf for body/late game power sink
Xenan Initiation to safely proc Tavrod
Record:
9-3
9-6
9-9
9-9
8-5
9-14
Auric Record Keeper: 93% TJ influence by T3
Auric Interrogator: 69% SS by T3
I should probably just run 4 Auric Record Keeper but I really like Auric Interrogator, even if I rarely get to play him on T3. He feels a lot more relevant late game than ARK.
But a 2 drop TT and a 3 drop JJ in a 3-color deck? I'm curious what power/influence wizardry you've done to make those consistently playable. Even in 2-color decks I rarely manage to meet Teacher's influence requirements.
3 Dark Return (Set1 #250)
3 Seek Power (Set1 #408)
2 Find the Way (Set1 #513)
4 Teacher of Humility (Set4 #67)
3 Vanquisher's Blade (Set4 #112)
3 Xenan Initiation (Set2 #44)
4 Auralian Merchant (Set4 #70)
3 Auric Interrogator (Set1002 #13)
4 Copperhall Bailiff (Set1001 #5)
4 Slay (Set2 #236)
3 Stand Together (Set1 #334)
4 Crownwatch Press-Gang (Set2 #92)
2 Sword of Unity (Set4 #249)
4 Tavrod, Auric Broker (Set1002 #18)
3 Time Sigil (Set1 #63)
2 Temple Standard (Set4 #49)
1 Justice Sigil (Set1 #126)
2 Crownwatch Standard (Set4 #97)
2 Shadow Sigil (Set1 #249)
3 Crest of Progress (Set4 #247)
3 Seat of Progress (Set0 #58)
4 Crest of Vengeance (Set3 #264)
1 Seat of Vengeance (Set0 #55)
2 Crest of Mystery (Set4 #266)
2 Seat of Mystery (Set0 #61)
--------------MARKET---------------
1 Disjunction (Set3 #63)
1 Xenan Initiation (Set2 #44)
1 Banish (Set2 #207)
1 Knight-Chancellor Siraf (Set1 #335)
1 Crest of Mystery (Set4 #266)
Here's my list, the power base is not great but what I did is lean heavily toward getting Time and Justice early on and then leaving Shadow til later when we want it
also, had no idea this shiftstoned calculator existed, thanks for the info!