A quick brew I've been toying around with to test some cards in the new set.
Update: been climbing in Masters with this, going from ~90 to ~34.
is a sweet card - 4/4 lifesteal is a respectable statline, and if you get his ultimate off he can represent a ton of value... and if you can reset Azindel with Rune of Relocation
, that represents even more sweet, sweet vaaaaalue.
is one of my other favorite cards from the set. It represents five cards over five turns, which is a lot of draw power. It does take a while to get going, but extra maximum power in the meantime is certainly appreciated. This deck doesn't really take advantage of it being fast - most of its spells and units are slow, so keeping power open isn't quite as relevant. Still, seems worth brewing around.
recycles Azindel (and other units), while also providing a bit of interaction and disruption.
is a little niche, but it felt like the deck wanted another few pieces of power. You really want to hit five power. Protecting a unit from removal or negating a Davia, Azurebreaker
spell can also be relevant in the lategame. (update: swapped to Conspire
- fetching Rune of Relocation
to reset Azindel is sweet, as is having actual ramp)