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Rakano Cage Match

Throne Deck By
Morbad

+2

Cost Curve

Type

Faction

Information

15 - 5 to masters BOOYAH!!

Details

Shiftstone Cost
Does not include campaign cost
48,100

Premium Cost
217,600

Influence Requirements
2 3

Power Sources
14 15 3

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
16 10 23 12

Card Types
33 16 5 0 26

Contains Cards From Campaigns
Dead Reckoning [Set1003]
Into Shadow [Set1004]

Archetype
Tempo

Added
January 10, 2019

Views
1,576

Eternal Version
Defiance

BBCode For Comments

Deck URL

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Comments

Crylorenzo Eternal Version: 1.42.2
Way to go! A couple questions - how often did you get the weapons from kemmo and how often was it relevant to winning the game? My 2nd questions was, any reason for all the 3 ofs instead of 4 ofs? What was the thought process there? And finally - why all the influence fixing for 2 factions? was it hard to hit your influence without rakano stranger and veteran strategist?
Morbad Eternal Version: 1.42.2
Weapon from Kemmo not very often games usually ended under turn 10. He could be replaced. In general I have been favoring 3 ofs to add variety and I only craft 3 legends in case I pull one. I wanted more units over potential depleted power for fixing. Strategist is a problem for aggro and cant be torched. Both Strategist and Stranger make great weapons platforms they are immune to a lot of meta removal being neutral.
Crylorenzo Eternal Version: 1.42.2
Cool - thanks for the thought process.
SasquatchBrah Eternal Version: 1.42.2
The answer is no, its not hard to hit influence req. Put diplo seal, seat of glory, and remove the draft chaff in favor of something more useful.
Crylorenzo Eternal Version: 1.42.2
Ah, I didn't even notice that he didn't have seats, a 4th banner, or diplo seals. Still, congrats to him on making it to Masters even without them.
LightsOutAce Eternal Version: 1.42.2
Seat and Crest of Glory are more egregious omissions.
Crylorenzo Edited Eternal Version: 1.42.2
LOA - you're definitely a better player than I am so I'll ask - obviously the seats, but why crests in a deck that seems to want to play on curve without undepleted power - is it because of the more midgame units? Or the benefits of being able to scout? I would've thought diplo seals in that situation over crests.
Morbad Eternal Version: 1.42.2
I checked my current history average game length for wins is 8.2. Im sure its not optimal but depleted power would hurt hitting plate or vanquish blade on 5 is often game deciding.