I've had a blast with this deck! This is a burn aggro deck which wants to cheat out cards like
North-Wind Herald,
Pyre Elemental and ultimately
Sindok, Rage Incarnate. How good is this deck? Well, it took me from Gold III to somewhere else in Gold III! The results speak for themselves. Amazing fun, and I highly recommend trying it.
Ideal opening hands contain a few cheap spells, North-wind Herald, and
Plunk Wumpkin to put on pressure.
Synergies
Torq, Ballistics Crafter's ultimate will buff your yetis and make your spells deal more damage.
Skycrag Blueprints's Heirloom will transform a unit to cost two more, and give it double damage. This is EXTREMELY deadly when used on a pyre elemental or North-wind Herald, as they cost 6 natively. Make sure you don't cast spells before doing this, as you might accidentally reduce their cost. Speaking of accidents. Make sure you have two fire influence when trying to cheat
Sindok, Rage Incarnate, as even if he costs zero, you still need the double fire influence because he's not technically free.
North-Wind Herald on the other hand can be played with no influence at all if he's made "free".
Draconic Looting has been underperforming, and it might be best to rid the deck altogether. It can dump cards into the void for
Torgov, Icecap Trader buffing purposes, but altogether it should probably just be more spells or more Pyre Elementals.
At the end of the day my deck building skills are very amateur, so I'd love someone to improve this. (And link me so I can see it!)
EDIT: Trick throw would guarantee two spells for the North-wind heralds, so I definitely need to fit them in.