This is a less spell heavy version of FTP, more focused on board presence through tokens and killer chains with Grodovs Burden. I am currently at rank 17 with an 18:7 score, the hardest matchup was probably Rakano (3:2).
The deck consists of mostly cheap cards that have a lot of different small sinergies (Mother with all dual faction units, Kato and Crack the Earth; double Killer attacks with Seedling into Maveloft; Grodov Burden with 8 killer units and a lot of flyers etc.). There are some small antisinergies you have to be aware of (Wump and 1 health units like Kato), but they arent that bad.
Your first 2 turns are mostly power/influence fixing, but sometimes you can start to be proactive if you have the right powerbase in hand (dream starts are Mother on turn 2 into Wump on 3 and Crack the earth at the end of opponents turn or just Mother/Kato on 2 into Supllier at 3). Try to be aware of which units in the opponents deck are really problematic and which removal is best against them (Desert Alchemist only kills units that usually attack, try to only TTS units that are out of reach for your killer units etc.).
The deck can have some problems with closing games because most units are relatively small, but you usually have ways to win. Most of your winconditions are in the market and making the right choice about what to get at the right point often decides games. Albon and Crystallize fulfill a relativ similar role (solving board stalls), but Albon is more of a board clear while Crystalize is more of a finisher. Grodvs Burden is the best grab if the game goes long and can also act as a board clear if you have some single faction units and a killer unit. Its also the only relic removal right now. Savage Incursion is another good grab for long games and can also just provide a bit of damage to close a game or kill a unit (as long as you get at least 3 draws its fine as small removal spell). Linreis Stranger is the tempo pick if you just want to slam something proactive on turn 5 that also slows the opponent down.
Some cards that could fit into the deck and that you could try are
Edge of Uprising (creates pressure and card selection, but it can be hard to play early if you dont get of with Mother),
Nesting Raven (possible budget replacement for Kato),
Kenna, Uncontained (you could replace Seedling with Kenna if you switch some of the time power to fire, but I like Seedling more because of Burden chains and because he is easier to play early) and
Kaleb's Choice/
Swirl the Sands (only if the meta is really relic heavy or if you see a lot of Channel the Tempest (choice)/Big flyers (Swirl)).
Good luck and have fun!
Thinking about testing a broker or two as well for those games where 1 burden isn't quite enough to get there.
Absolutely killer deck though. Was barely a grind towards the end!