This is a Hooru variant of the other control list I posted. With Tomb of the Azuremage in the market, it becomes less consistent to discard everything so you may find yourself actually casting Herald's Song to discard your Privilege of Ranks and Icy Gazes. I've also cut down on Icy Gaze for that reason. In Tomb's stead I added Bottled Insight to couple with Wisdom of the Elders as your draw package. Amplifying Insight does a similar job to Herald's Song, and you can discard extra Songs to the Insight, so that's nice. This build loses out on
Full Tilt so you have to make do with slowly working your way up to From the Heavens main. Your main method of winning is going to be drawing your cards, removing their threats, and then Ultimating Tomb of the Azuremage for all the spells. Alternatively you can use Parul's Choice to find (or naturally draw) Kodosh Sees All and slowly swarm them with Gryffyns. This deck is a shout out to those players that really just want to play Unitless.