Pledge at least $1 to eternalwarcry.com on Patreon and the ads will be removed as a thank you!

[19-9][ECQ] Hooru Hatebears

Throne Deck By
KeithPelig

+5

Cost Curve

Type

Faction

Information

Disclaimer : I brewed this list the last day of the tournament after a week of agonizing over what to or not to play in the event, so I won't have a full confidence in my choices. I would like to thank every content creator (mainly Sunyveil for FECast, if you haven't, go check it out, it's awesome) that helped me gather enough view points and data to brew this list.

So yeah, Hooru hatebears. My understanding of the meta was the following ; Even vox terrorizing everyone while Spellcrag, Ixtun control and fire-based aggro tried to stop him from destroying ladder. And in my mind, the control decks were winning, so I wanted to have a very good matchup against them, so that's why there are Camoni and Svetya int he list. The two-drops are here to have a curve so that Vox makes me sacrifice them instead of the importent ones, Amili is insane against Vox and can't be Ice bolted so I'll have four of that please.

Then Merchants because merchants, both have aegis too wich is very cool, and the face aegis fizzle a Vox trigger ; good times. Enforcer becase it's still insane (and silence ChaCha/Vox/Milos) and Griffin as a flex slot that beats down and pair very well with the aegis threats (and emblems). Edict of Kodosh is ridiculous, it kills everything you care about in this format, and in a very clean way. Savage Denial may seem like the weirdest one but hear me out ; it counters Worthy Cause, wich is the only out that Vox has against an Amili, and it negate the fast spell your opponents can cast during the brief window of opportunity between two Svetya's (they chain together very nicely thanks to Mirror Image).

Market is....awkward. Never fetched yet Eilyn but she seems extremely powerful against Vox and midrange in general. The rest I think is good ; Ice Bolt is a clean answer to about everything (well except Amili jajaja), Decree is still very punishing for slower decks, and good against Vox if it comes to that. Hailstorm is great against aggro and can buy you time and opportunities against Vox. But Palace is the real deal, it's the powerplay that made Hooru over the top before and it's still extremely powerful at destroying opponents.

So that's it, don't hesitate to suggest better choices because the list clearly did require more testing. Great day to you all.

Details

Shiftstone Cost
Does not include campaign cost
65,900

Premium Cost
267,200

Influence Requirements
3 2

Power Sources
20 22 16

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
8 23 25 4 14

Card Types
35 0 18 1 26

Contains Cards From Campaigns
Dead Reckoning [Set1003]
Homecoming [Set1005]

Archetype
Midrange

Updated
April 26, 2020

Added
April 25, 2020

Views
2,351

Eternal Version
Whispers of the Throne

BBCode For Comments

Deck URL

Advertisement

Comments

RoninX Eternal Version: 1.51.6
I didn't love the way dusk rider played out, so I swapped it with 4 jotun feast caller (who seems great right now, but I haven't been able to find a deck for) and I've been very happy. I put one rider in the SB to see if I'd ever pull it (even with only 4 merchants), results pending on that.
htraos Edited Eternal Version: 1.51.6
I would probably play Cobalt Waystone instead of the emblems. You have a great variety of top-end (units, units' activations, the site) so I don't see you decimating often enough to justify its inclusion.

Camoni seems like a great unit in theory. How is he in practice?
KeithPelig Eternal Version: 1.51.6
I could probably cut one of the emblems yes, and adding power feels reasonnable, but I don't see waystones being better than emblems ; they trigger on one more influence so it's harder to reap the rewards and the only upside I see is blanking a Vox trigger. The 3/1 aegis does so much more for the game plan, and makes flooding an impossibility.

Camoni was great, 6/6 endurance beats down really well and the spell-lock clause really puts a halt to your oppoenent's gameplan ; and it left a pretty sizeable body on the way out too, 0/6 is no joke against aggro. Control has a very hard time beating this card, even if they manage to harsh rule your board, it's a turn late and you can lock them on spells again after they do.
OneAntic Eternal Version: 1.51.6
This is a great meta pick and I'm glad it payed off for you! Hope it goes even further, and I look forward to seeing refinements on the list.
KeithPelig Edited Eternal Version: 1.51.6
Thank you so much ! Yeah i'm very curious as if the archetype sticks after the new campaign too