Sharing the deck I used to climb up to Master here, the winrate was not satisfying, but since I loved paladins it doesn't mattered.
When we want to build a paladin faction deck, there isn't many creatures to choose from, as a deck with
Anointer of the Faithful we basically prefer 4+-drop over 3-drop to abuse the bond and make tempo plays after Turn 3, with the exception of
Order of the Spire, which can be bonded directly on Turn 3 followed by a power card to make it 4/4.
In this deck, especially with
Paladin Oathbook variation, you have the ability to slightly control your creature's */*, a 2/2
Order of the Spire die to Torch and Hailstorm while a 4/4 could die to Vanquish, since we must make tempo play on Turn 3 and Turn 4, there's basically no leftover powers to fast cast
Protect during these turns, and this single card could be vital in the whole game, we must do all we could to avoid those conditional removals.
Sometimes you would get a nutdraw and I'd go all in with those hands (basically the hands with multiple Anointers and correct power cards) and ignore possible opponent reactions, especially while you draw a Dark Return or Protect together.